Aug
01

Attend Disrupt SF 2019 for free as a volunteer

Forget the village, people. It takes an army to make TechCrunch Disrupt the well-oiled experience that savvy start-uppers have come to know and love. And we couldn’t do it nearly as well without our incredible volunteers. If you’re looking for a no-budget way to experience Disrupt San Francisco 2019 up-close-and-personal, sign up to volunteer for work exchange, and not only will you get a behind the scenes look at how events are produced, you’ll also earn a free Innovator pass to experience the event.

You’ll work hard, play hard and get free access to all three days of Disrupt SF. Whether you dream of becoming a startup founder, marketer or event coordinator, this is a great way to see what it takes to produce a world-renowned startup conference. Plus, your free Innovator pass gives you access to the full Disrupt experience and all four stages — including the Startup Battlefield competition.

We expect more than 10,000 people at Disrupt SF 2019, and volunteers will handle a variety of tasks to help make this startup conference an epic experience for everyone. At any given time, you might help with registration, wrangle speakers, direct attendees, stuff goodie bags, place signage, scan tickets or help with pre-marketing activities.

We need volunteers on October 1-4. If you can meet the following criteria, we want to hear from you:

Attend a mandatory orientation on Tuesday, October 1 at Moscone Center.Work a minimum of 16 hours during the entire conference starting from October 1 (the day before the conference starts) to October 4. You’ll find volunteer shift availability in the application. We might select you for some pre-event opportunities, which would count toward your hours.We will assign volunteer schedules. Shifts run between 2.5 to 6 hours and can start as early as 6 a.m. or end as late as 11:30 p.m.You must provide your own housing and transportation.Due to the high volume of applications, we will notify only the selected applicants.

Lend us a helping hand, and we’ll hand you a free Innovator pass. Save money, gain valuable experience and still have plenty of time to take in all the startup goodness Disrupt SF 2019 has to offer. Apply to volunteer before September 20 to get your free Innovator pass, and we’ll see you in October!

Is your company interested in sponsoring or exhibiting at Disrupt SF 2019? Contact our sponsorship sales team by filling out this form.

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Jun
22

Why Amazon should pay attention to Shein

Tyler “Ninja” Blevins, the biggest streamer ever, has today announced his intention to leave the Twitch platform in favor of Microsoft’s Mixer.

Twitch is far and away the biggest video game streaming platform on the internet, claiming 72% of all hours watched, according to StreamElements. Mixer, by comparison, owns 3%, which is approximately 112 million viewership hours this most recent quarter.

Mixer is owned by Microsoft following an acquisition in 2016, back when Mixer was called Beam. Interestingly enough, Beam won the Disrupt NY Battlefield competition in 2016.

Twitch offered this statement to the Verge:

We’ve loved watching Ninja on Twitch over the years and are proud of all that he’s accomplished for himself and his family, and the gaming community. We wish him the best of luck in his future endeavors.

Surprisingly quickly, Twitch took away Ninja’s “Partnered” check mark, the Twitch equivalent of a verified blue tick.

Damn they snagged this mans checkmark QUICK pic.twitter.com/Br62NB8uX5

— 100T Mako (@Mako) August 1, 2019

Ninja announced the news via video:

The announcement is very light on reasons why Ninja might have moved from his longtime home at Twitch over to Microsoft. It’s possible (and likely?) that Mixer offered the streaming star an enormous amount of money to make the move, which could signal the beginning of a new wave of payouts for mega streaming stars — not unlike the current NBA free agency bonanza, which has seen the migration of superstars to marquee franchises in order to form basketball equivalents of supergroups.

It’s also worth wondering who reigns supreme in this equation: players or platforms? Luckily, we’ll find out quickly as the video game streaming space sees its biggest talent shakeup since the industry’s inception.

Update: Mixer offered a statement.

We’re thrilled to welcome Ninja and his community to Mixer. Mixer is a place that was formed around being positive and welcoming from day one, and we look forward to the energy Ninja and his community will bring.

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Nov
06

How secure access services edge security will transform networks

Xiao Wang Contributor
Xiao Wang is CEO at Boundless, a technology startup that has helped thousands of immigrant families apply for marriage green cards and U.S. citizenship while providing affordable access to independent immigration attorneys.
More posts by this contributor Why you should naturalize — now, not later

Newsflash! President Donald Trump is planning to deport naturalized U.S. citizens, force H-1B visa holders to return to their home countries, and revoke the green cards of lawful permanent residents. He also wants to deport the Dreamers and evict millions of other immigrants from the country. Or wait — maybe he’s planning to increase visas for skilled workers, open the door to foreign-born researchers, protect DACA recipients, and — for an encore — bar himself from the United States.

Feel like you’ve got whiplash yet? Welcome to the nerve-wracking world of U.S. immigration policy — a strange place at the best of times but one made all the more confusing by the weaponization of immigration issues for political gain and the media’s continuing failure to cut through the spin.

Tech workers are better prepared than most to cope with a torrent of torrid immigration headlines, continuously amplified and distorted by Twitter rumors, Slack chatter, and credulous Facebook reposts. Still, the sheer volume of immigration news makes it hard to know what to pay attention to — and with 71 percent of Silicon Valley’s techies born outside the United States, this isn’t simply a theoretical problem. If you, your loved ones, colleagues, or staff are immigrants, then you need to learn to separate the signal from the noise.

So how can you tell the real deal from the real fake news? There’s no simple answer, but to keep you safe — and keep your heart rate in check — here are a few ground rules to help you figure out which headlines are worth taking seriously:

Whose headline is it anyway?

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Aug
01

August 8 – 453rd 1Mby1M Mentoring Roundtable for Entrepreneurs - Sramana Mitra

Entrepreneurs are invited to the 453rd FREE online 1Mby1M mentoring roundtable on Thursday, August 8, 2019, at 8 a.m. PDT/11 a.m. EDT/5 p.m. CEST/8:30 p.m. India IST. If you are a serious...

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Original author: Maureen Kelly

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Aug
01

Thought Leaders in Big Data: Ganes Kesari, CEO of Gramener (Part 1) - Sramana Mitra

This is an excellent discussion on visualization products in the Big Data space and the gaps that could be filled by new entrepreneurs. Sramana Mitra: Let’s start by introducing our audience to...

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Original author: Sramana Mitra

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Nov
07

Symbl.ai, provider of conversational intelligence APIs and tools, gets $17M

Founders need to get smart quickly about the many nuanced aspects of building a company, from understanding weird language in a big term sheet to hiring a key software developer.

But the best practical advice is scattered across blog posts, podcasts and books, and it gets outdated quickly as industry norms evolve. Even experienced founders spend a lot of time searching and still end up with the wrong information.

Holloway has an ambitious solution: Today, it’s launching a library of book-length online guides about work, written and regularly updated by teams of industry experts.

The flagship title is called Raising Venture Capital, which features 340 thoughtfully organized pages in 15 sections and three appendices on all aspects of the funding process. Designed for easy reading and easy searching in spite of the information density and length (it has a 14-hour total read-time), the guide could become a go-to resource for the startup world.

Some sections will be most appealing to newer founders, like the part on whether to raise VC in the first place. Other portions are relevant to even the most experienced serial entrepreneurs — like how to think through potential drag-along and pay-to-play provisions, full-ratchet anti-dilution clauses and other tricky terms one might find. Did you know that investors can include more than 20 types of conditions in a term sheet? Do you know how to handle each one?

With $4.6 million in seed funding from a combination of top tech investors and The New York Times that it is also announcing now, Holloway intends to expand to cover the wide variety of work-related topics about startups and technology, and beyond. The next guide, currently in progress, will be on technical hiring and recruiting. A relatively shorter sample guide on equity compensation is already available for free.The goal is to democratize access to how the best are doing business today (and take on traditional publishing).

“We didn’t just do this for Silicon Valley and New York,” and other startup-heavy cities, co-founder and chief executive Andy Sparks tells me, “we did this for people in cities like Columbus and Atlanta where startup communities are growing, but knowledge is harder to come by.”

The lawyers and other experts who author and edit the guides could otherwise cost more than $800 an hour, he explains, and won’t have time for many clients in the first place. (The company estimates there are $40,000 worth of legal fees in the VC guide.)

Sparks, previously the co-founder of analytics platform Mattermark, is also the lead author on “Raising Venture Capital” — along with another 20 or so contributors, like Brad Feld of the Foundry Group, and Darby Wong, co-founder of the popular legal document startup Clerky . The lead author of the technical recruiting guide is Ozzie Osman, former head of product engineering at Quora, and a main contributor to it is Aditya Agarwal, the former CTO of Dropbox.

The current pricing is $100 per guide forever (including future updates), with a discount available if you pre-order. Sparks says this may change to ensure the guides stay affordable, as well as cover the very real costs of producing this quality of content.

The big-picture bet is that the startup market is large enough to create strong demand for the initial guides, in the same way that many successful tech startups of this decade have started out serving companies like themselves. Some of the topics that Holloway is working on, like tech recruiting, naturally blend in with the rest of the business world and those wider audiences. Eventually, through expansion into broader work-related topics, Holloway’s online-first approach could compete against the existing book publishing industry at a bigger scale.

This is why the company is investing heavily in its software, in addition to its content. The interface was inspired by the experiences of co-founder Joshua Levy, a veteran technologist who found himself writing popular third-party guides on GitHub about how to use common services like AWS. Features in the software include search results that break out sections and sources, a detailed left-hand index view, a hyperlinked in-house glossary of hundreds of key terms, notes of warning and importance from experts and numerous links to third-party sources.

“We decided to invest in a digital reading experience that makes reading book-length content in a browser a great experience,” Sparks said, “which also means you will land on the right guide when you go hunting for answers on search engines like Google .”

Holloway co-founders Joshua Levy (left) and Andy Sparks (right)

You’ll even see a number of links to TechCrunch and Extra Crunch articles in the guides. Sparks tells me that the company plans to continue to link to a wide variety of sources in the future — so when guest columnists write something great and practical on Extra Crunch, we will help them to get this work featured in Holloway as well. The company is also accepting a variety of contributor types for its guides going forward, which you can find more details about here.

(On that note, we’ve published an excerpt from Holloway’s “Raising Venture Capital” guide, about pro rata terms and issues, on Extra Crunch. Subscribers can go check it out here, and find a special discount to Holloway inside.)

Sparks is careful to say that the current guides are not literally finished, despite all the effort put into them so far. And indeed, they will never be. Holloway is named after the “hollow ways” seen in the European countryside, where well-used roads have gradually sunk through hundreds of years of regular use. The company intends for its guides to be the paths that people who build companies tread year after year, where the knowledge that accumulates from the usage of many forms the clear direction that those in the future take.

The company’s investors include NEA, South Park Commons, The New York Times Co., Precursor Ventures and Comcast Ventures as well as Day One Ventures, Social Capital, Abstract Ventures, 415, Royal Bank of Canada, Lightspeed Ventures, & Full Tilt Capital. Angels include Leo Polovets, Lee Linden, Raj De Datta, Neil Parikh, Mikhail Larionov, Danielle & Kevin Morrill, Srinath Sridhar, Dennis Phelps and Kevin Lee.

 

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Nov
07

MindsDB wants to give enterprise databases a brain

Andy Sparks Contributor
Andy Sparks is the co-founder and CEO of Holloway, a publishing and technology company that creates comprehensive, practical guides researched, written, and refined by experts.

In the context of a term sheet, pro rata rights (or pro rata) govern whether investors may continue to invest in subsequent rounds of funding in proportion with their ownership. Investors with pro rata rights can invest in the company’s next round an amount that will allow them to maintain their ownership percentage.

This is an excerpt from the Holloway Guide to Raising Venture Capital, a comprehensive resource for founders of early-stage startups, covering technical details, practical knowledge, real-world scenarios, and pitfalls to avoid. Read our accompanying article about the company over on TechCrunch.  

Pro rata is Latin for “in proportion.” Most people are familiar with the concept of prorating from dealing with landlords: if you’re entering into a lease halfway through the month, your rent may be prorated, where you pay an amount of the rent that is in proportion to your time actually occupying the property.

Almost all investors try to negotiate for pro rata rights, because if a company is doing well they want to own as much of it as possible. After all, why not double down on a winner than use that same money to invest in a newer, unproven company? In the 2018–2019 fundraising climate, though, it’s safe to say we’re at “peak pro rata.” Everybody wants pro rata, even those who don’t entirely understand how it works or affects companies.

Some founders include a major investor clause in the term sheet, which reserves certain rights and privileges to those they deem “major investors,” based on amount invested or number of shares purchased. Whether to grant pro rata rights to all investors or only those above a major investor threshold is a tricky decision for two reasons.

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Aug
01

Cloud-based design tool Figma launches plug-ins

Figma, the startup looking to put design tools in the cloud, has today announced new plug-ins for the platform that will help users clean up their workflows.

Figma co-founder and CEO Dylan Field says that plug-ins have been the most requested feature from users since the company’s launch. So, for the last year, the team has been working to build plug-in functionality on the back of Figma’s API (launched in March 2018) with three main priorities: stability, speed and security.

The company has been testing plug-ins in beta for a while now, with 40 plug-ins approved at launch today.

Here are some of the standouts from launch today:

On the utility side, Rename It is a plug-in that allows designers to automatically rename and organize their layers as they work. Content Buddy, on the other hand, gives users the ability to add placeholder text (for things like phone numbers, names, etc.) that they can automatically find and replace later. Stark and ColorBlind are both accessibility plug-ins that help designers make sure their work meets the WCAG 2.0 contrast accessibility guidelines, and actually see their designs through the lens of eight different types of color vision deficiencies, respectively.

Other plug-ins allow for adding animation (Figmotion), changing themes (Themer), adding a map to a design (Map Maker) and more.

Anyone can create plug-ins for public use on the Figma platform, but folks can also make private plug-ins for enterprise use, as well. For example, a Microsoft employee built a plug-in that automatically changes the theme of the design based on the various Microsoft products, such as Word, Outlook, etc.

Field says that the company currently has no plans to monetize plug-ins. Rather, the addition of plug-ins to the platform is a move based on customer happiness and satisfaction. Moreover, Figma’s home on the web allows for the product to evolve more rapidly and in tune with customers. Rather than having to build each individual feature on its own, Figma can now open up the platform to its power users to build what they’d like into the web app.

Figma has raised a total of nearly $83 million since launch, according to Crunchbase. As of the company’s latest funding round ($40 million led by Sequoia six months ago), Figma was valued at $440 million post-funding.

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Nov
07

Report: 51% of IT leaders don’t think they could mitigate a data breach

Asana, the work management platform led by Facebook co-founder Dustin Moskovitz, today launched Workload, a new feature for its paying users that aims to help prevent burnout. It does so by making it easier for businesses to fairly distribute work across their teams and, if necessary, redistribute it.

“The most productive and happiest teams are those that have clarity of who is doing what by when,” said Alex Hood, the head of Product at Asana . “While today’s workplace has more ways to communicate and collaborate than ever before, the majority of teams are still turning to outdated spreadsheets and email chains to plan and manage work.”

The general idea behind Workload is that it provides a central view of how much more work any given team can currently handle. Team members can customize their own workload based on criteria like points or hours and, maybe most importantly, set capacity limits.

One of the first companies to test Workload was fast-casual food chain Panera. “Panera’s creative team averages 45 projects a week, and before Workload, we didn’t have a simplified way to review the team’s bandwidth,” said Jenny Williams, Marketing Traffic manager at Panera Bread. “With Workload, we can easily see assigned tasks and react to bandwidth concerns by negotiating deadlines and, if needed, make a case for additional resources.”

The general ideas behind all of these tools always sound good, of course. It’s no secret that burnout is a major problem and, according to Asana’s own research, 80% of global knowledge workers say they consistently feel overworked and close to burnout. I would take those results with a grain of salt, though, given that few people are going to say that they are barely doing anything — even if they are and their colleagues consistently wonder what they are doing all day. Still, anything that helps to bring down the actual number of burned-out workers is a good thing.

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Nov
06

Report: 94% of devs say their company experienced a ‘preventable’ cyberattack

Apple's upcoming credit card. Dave Smith/Business Insider

Good morning! This is the tech news you need to know this Wednesday.

Apple finally revealed when its sleek new credit card will launch. The Apple Card will be launching in August, the company said on its earnings call, confirming a previous report from Bloomberg. Apple's iPhone sales slump continued in Q3, but Mac and wearable growth helped top targets. Apple's iPhone sales fell 12%, but were better than analysts had forecast. The woman suspected of stealing more than 100 million people's data from the bank Capital One clued in the FBI because she boasted about a hack on GitHub, Slack, and Twitter, according to court documents filed by federal prosecutors on Monday. Capital One on Monday revealed that the data of some 106 million people had been compromised in the breach, which it said occurred in March. The Chinese tech firm Huawei said it saw a massive sales increase in the first half of 2019, despite pressure from the US trade ban. Overall revenue was up 23% to 401.3 billion Chinese yuan, or $58.3 billion. A Tesla employee died at the Gigafactory earlier this month, and the investigation is ongoing. Law enforcement officials told Business Insider the employee's death appears to be medical in nature. Facebook says it's one step closer to its vision of letting people type with their brains. For the first time, researchers at the University of California San Francisco (UCSF) were able to take the brain activity from a study's participants while they were talking and simultaneously decode what was being said onto a computer screen. Nearly 30% of delivery drivers admit to taking food from an order, according to a new survey. The survey canvassed nearly 500 delivery drivers who had worked for one of the big four delivery apps: UberEats, Grubhub, DoorDash, and Postmates. Tim Cook said Apple wants to continue making the Mac Pro in the US following reports that it was shifting production to China. The comments also come after Apple is said to have asked the Trump administration to exclude components for the new Mac Pro from tariffs on imports from China. Pete Buttigieg said gig workers should be allowed to unionize during the Democratic debate. "There are people in the gig economy who go through more jobs in a week than my parents went through in their lifetime," Buttigieg said during the debate. Amazon's home security firm Ring reportedly has partnerships with 200 US police departments and critics say it's dystopian. An email of notes obtained by Motherboard was written by the Chief of Police in Waynesboro, Virginia, who attended a Ring seminar on how to use its "Law Enforcement Neighborhood Portal."

Have an Amazon Alexa device? Now you can hear 10 Things in Tech each morning. Just search for "Business Insider" in your Alexa's flash briefing settings.

You can also subscribe to this newsletter here — just tick "10 Things in Tech You Need to Know."

Original author: Isobel Asher Hamilton

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Jul
31

Pete Buttigieg says gig workers should be allowed to unionize during Democratic debate

South Bend Mayor Pete Buttigieg and 2020 Democratic presidential candidate said he would allow gig workers to unionize to "put the interest of workers first."

"There are people in the gig economy who go through more jobs in a week than my parents went through in their lifetime," Buttigieg said during the debate when answering a question about trade. "That's why I propose that we allow gig workers to unionize, because a gig is a job and a worker is a worker."

"That's why we need to put the interest of workers first. Of course we need to do retraining — we're doing it now in South Bend — we'll continue to do it, but this is so much bigger than a trade fight," Buttigieg said. "This is about a moment when the economy is changing before our eyes."

Organizing among some gig-economy workers is already beginning.

Drivers for popular ride-hailing companies Uber and Lyft, who are listed as independent contractors not employees, went on strike earlier this year, calling on passengers across the nation to boycott the ride-sharing companies until better wages were provided.

Seattle became the first city to allow ride-share drivers to unionize in 2015, though there have been legal challenges, The Guardian notes. In New York City, the Independent Drivers Guild represents around 70,000 drivers, according to The Guardian, and the city enacted a higher minimum wage for ride-share drivers in January of this year. Some Los Angeles drivers are also organizing.

"We have to respond to all of these changes," Buttigieg said. "In addition to confronting tech, in addition to supporting workers by doubling unionization, as I've proposed to do."

Read more: Uber and Lyft are trying to make an end-run around unionization

The California State Assembly passed "gig work" legislation in May that will allow independent workers to meet certain criteria to be determined employees. The bill still needs to go through the state senate and get the governor's signature. The governor is encouraging unions to work with gig economy companies to figure out a compromise, Bloomberg reported.

In response, officials for the companies said that "a change to the employment classification of ride-share drivers would pose a risk to our businesses," as written in an op-ed published in the San Francisco Chronicle written by Uber CEO Dara Khosrowshahi and Lyft cofounders Logan Green and John Zimmer.

Original author: Lauren Frias

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Nov
09

Even with Amazon’s unlimited money, Amazon Games has limitations

Going into Apple's earnings report Tuesday, investors and analysts had a lot of concerns, including about such things as its iPhone sales, how the trade war with China was affecting its business there, and the development of its services segment.

One thing few seemed to focus on was its research-and-development spending. But maybe they should have paid it a bit more attention. Apple's earnings fell in its most recent quarter despite a rise in sales, and that incongruous result is largely the product of yet another significant uptick in the company's research efforts.

What's more, Luca Maestri, Apple's chief financial officer, indicated that Apple's R&D investment isn't going to abate anytime soon.

"It's very important to us to continue to invest in the business, particularly on the R&D side, because we always want to bring more innovation into the market, we want to improve the user experience, and differentiate our products and services in the marketplace," Maestri said on a conference call with analysts. "So we will continue to do that."

Apple's sales rose, but profits fell

In its fiscal third quarter, Apple's sales grew 1% from the same period a year earlier to $53.8 billion. But its net income plunged 12.8% to $10 billion over the same time period.

To put it another way, Apple's sales rose by $544 million from its third quarter a year ago to its just-completed third quarter. But its profit fell by $1.48 billion over the same period.

Part of the explanation for the divergence between its top and bottom lines was that its cost of good sold — its direct costs for producing and providing its products and services — rose. Despite having higher sales, Apple's gross profit — the amount of revenue that's left over after accounting for those direct costs —was actually down about 1% from the same period a year earlier. That's likely a function of the price cuts and trade-in incentives that Apple used to help juice sales, particularly in China.

Overall, Apple's direct costs were $738 million higher in this year's third quarter than they were a year earlier, more than wiping out its sales gain.

Apple's R&D spending is enormous and growing

But the next biggest factor weighing on Apple's bottom line was its research-and-development spending. Apple spent $4.3 billion on R&D in its just completed quarter. Compared with last year, that was up by $556 million, or 15%, far outpacing its sales growth.

Business Insider Intelligence

Perhaps more significantly, Apple spent 7.9% of its revenue on research in the quarter, compared with about 7% in the same period a year earlier. On an annualized basis, that would the highest proportion it had spent on R&D in 18 years. The last time Apple devoted more of its sales to research was in 2001, when it saw a slump in revenue due to the dot-com bust and it was investing heavily in developing the iPod, iTunes, and a new operating system for its Mac computers.

The company's R&D spending was likely boosted as a portion of revenue by the fact that its third-quarter is typically a seasonally slow one. But the jump still reflects a larger trend.

Since Apple's research spending bottomed out in 2012 at less than 2.2% of its sales, the company has consistently increased the amount of its revenue that's going to R&D. For all of last year, it devoted 5.4% of its sales to R&D. In the first nine months of this year, it's devoted 6.2%.

Read this: Apple now spends 18 times as much on research as it did when it launched the iPhone. These 6 charts show how it became an R&D giant.

Part of that increase is a result of declining sales. But it also reflects that fact that Apple is devoting ever more dollars to its R&D effort even as its revenue has fallen. In the first nine months of this year, it's spent $12.1 billion on research, $1.6 billion, or 15.5%, more than it spent in the same period last year.

Business Insider Intelligence

Apple may not be "harvesting" its investment anytime soon

As it's ramped up its research spending, Apple R&D effort has become one of the largest in the world. But the company doesn't have a lot to show for it, at least not in terms of hit new products. Its last major new product, Apple Watch, debuted in 2015, a year in which its R&D spending was about half what it will likely be this year. Reported investments in cars and interactive televisions, meanwhile, have yet to bear much fruit.

Business Insider Intelligence

Citigroup's Jim Suva was the only analyst who questioned Apple's R&D effort on Tuesday, wondering what he and other analysts should expect going forward.

"You've been investing a lot, a lot, lot, lot," he said. "Are we at a point now," he continued, "where a lot of the harvesting is going to happen?"

Maestri declined to answer his question directly, but his response suggested Apple isn't going to be moving to harvest mode. The amount of revenue that Apple devotes to all of its operating expenses, which include marketing and administrative costs in addition to research and development, has been "competitive" with other tech companies, he said.

"We want to continue to be competitive, and, at the same time, we will not under-invest in the business," he said.

Original author: Troy Wolverton

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Jul
30

Tim Cook says Apple wants to continue making the Mac Pro in the US following reports that it was shifting production to China (AAPL)

Apple CEO Tim Cook said the company wants to continue making its Mac Pro computer in the United States following reports that it was shifting production to China.

"In terms of exclusions, we've been making the Mac Pro in the US, we want to continue to do that," Cook said in response to an analyst's question on the company's quarterly earnings call. "So we're working and investing currently in capacity to do so. Because we want to continue to be here."

Cook's comments come after Bloomberg reported last week that Apple had asked President Donald Trump to exclude components for the new Mac Pro from tariffs on imports from China. In a tweet last Friday, President Trump said Apple will not receive such relief, and instead encouraged the company to make its products in the US.

Read more: These 9 tiny but important changes coming in iOS 13 will make using your iPhone so much better

The Mac Pro has been the only major Apple product that the company produces in the US, but The Wall Street Journal and Bloomberg have both reported that Apple was shifting production from its Texas-based facility to China. Those reports indicated that Apple had tapped Taiwan-based Quanta Computer to manufacture its forthcoming Mac Pro.

Apple said in a statement to both publications at the time that the Mac Pro is designed and engineered in the US.

The discussions about Apple's plans for producing the Mac Pro come amidst an ongoing trade dispute between the US and China. Although President Trump and Chinese President Xi Jinping agreed to reopen trade discussions after the G20 summit that took place in Japan in June, President Trump also recently said there's "a long way to go" when it comes to imposing tariffs on Chinese goods.

Apple unveiled a redesigned Mac Pro during its Worldwide Developers Conference in June, signalling the first time the company has updated its powerful professional-grade desktop since 2013. The machine starts at $6,000, and is designed to be easily upgraded unlike its predecessor.

Original author: Lisa Eadicicco

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Apr
19

A bizarre conspiracy theory puts Bill Gates at the center of the coronavirus crisis — and major conservative pundits are circulating it

Vice Media has lost four top execs at its ad agency, Virtue Worldwide, in the past few months — just as it's counting on the agency to help it get to profitability.

They are:

Cameron Farrelly, who was Virtue Worldwide's chief creative officer, a role he was promoted to in January from group creative director. Six months later, he landed at Spotify as creative director. Insiders said Farrelly helped launch Virtue Worldwide and was a key figure in nearly all the deals Virtue did, including with clients Google Chrome, Lululemon, and Dove. Heather Pieske was group creative director at Virtue until she left after a little more than two years for a role at Vox Media, where she started in May, according to her LinkedIn page. RG Logan, who was head of strategy at Virtue for two years and left in May. He's now SVP Strategy at Truth Initiative, according to his LinkedIn profile. Alice Kimberley, who was group strategy director at Virtue, has left as well, according to knowledgeable sources.

Outside of Virtue, there have been other notable business-side departures in recent months at Vice.

The company has also shed a number of editorial higher-ups and lost its HBO show earlier this year. It's also brought on others, including chief digital officer Cory Haik, global news and entertainment president Jesse Angelo, and digital svp Katie Drummond.

Read more: Refinery29 is in talks to combine with Vice Media. Sources say its finances are so tight it needs to do a deal soon.

Asked for comment about the departures, a Vice spokesperson emailed a statement that read:

"Everyone who has walked through the doors of Virtue has contributed to, in just a few short years, creating an award-winning global agency, working with today's most powerful consumer brands. Virtue is growing at an incredible rate, having now expanded into 20 markets around the world and with 26 new clients in North America this last year alone. We're proud of the career growth that employees find, inside and outside of Vice, and we'll soon have announcements about new Virtue leaders joining us in the coming weeks."

Virtue was founded in 2005 as a creative agency and is one of just a handful of publisher-owned ad agencies. In 2017, Vice Media combined it with other standalone agency-like businesses to make a full-service agency called Virtue Worldwide.

The Virtue exits come as Vice Media is putting more resources behind the agency after taking a write-down in value by Disney and laying off 10% of its staff as it strives to get to profitability.

It's also an uneasy time for Vice Media as it's been taking steps to repair its reputation after reports of mistreatment of women at the company, which caused some advertisers to stop spending with the company and led to the firing of the head of Vice Media's former creative agency, Carrot Creative.

The exits also come as Vice chief executive Nancy Dubuc, who took over in March 2018, has been trying to tie the companies' units together under a new phrase, "One Vice." Virtue has historically operated independently, most of its work being direct with clients and not tied to Vice Media properties, and some there have felt that the separation insulated them from cultural problems at other parts of the company.

Founded in 1994 as a culture magazine, youth culture-focused Vice Media raised a reported $1.4 billion on the belief that its edgy, unconventional editorial approach would appeal to a new generation of consumers. It's among a handful of heavily venture-funded media companies that have not achieved profitability and whose growth has slowed, leading them to pursue mergers and trim staff.

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Original author: Lucia Moses

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Jul
30

A Tesla employee died at the Gigafactory earlier this month — and the investigation is ongoing (TSLA)

A Tesla employee was found dead at the Gigafactory earlier this month, Tesla has confirmed.

Michael Johnston, 61, was found dead on the third floor of the Gigafactory on Monday, July 22nd, the Storey County Police Department told Business Insider. Law enforcement was called at 5:47 am PT.

The Storey County Police Department is still investigating the matter, but so far officials say the death appears to have been medical in nature.

"We have been deeply saddened by this incident, and our thoughts continue to be with our employee's family. While we are still awaiting the autopsy report, we have initiated an investigation with law enforcement agencies and have no reason to believe that the incident was caused by anything related to this employee's work," Tesla said in a statement to Business Insider. "In the meantime, we are doing everything we can to support our employees and the family through an extremely difficult time."

Tesla also said that the company's investigation of the area did not find any hazards present in the area where the incident occurred.

The Nevada Occupational Safety and Health Administration (OSHA) said in an email to Business Insider this matter is currently under investigation, and that it was "properly notified of the event by the employer."

Tesla has faced criticism in the past for safety conditions at its factories. Tesla employees spent double the amount of time out of work for illness or injury last year than they did the year before, according to the OSHA.

California's OSHA has opened multiple investigations into safety violations at the company's Fremont, California plant. Tesla was hit with a $30,000 fine in January for violating six different California labor regulations with the construction of its production tent.

At the time, Tesla said that "The OSHA inspection did not result from any incident or injury and occurred during the construction phase of the project." The company also said it would challenge the agency's findings regarding safety violations during the construction of its production tent.

Reveal reported in June 2018 that Tesla had fired employees for reporting unsafe working conditions and that it belatedly adds injuries to its official company logs. Tesla denied that it has misreported workplace injuries.

Some Tesla workers have pushed to unionize, but CEO Elon Musk has said in May 2018 the United Auto Workers union "does not share our mission."

If you have any information about working conditions at Tesla you would like to share contact this reporter at This email address is being protected from spambots. You need JavaScript enabled to view it.

Original author: Linette Lopez

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Nov
08

12 factors heating up the popularity of digital twins and simulations

NASA has opened up a call for companies to join the ranks of its nine existing Commercial Lunar Payload Services (CLPS) providers, a group it chose in November after a similar solicitation for proposals. With the CLPS program, NASA is buying space aboard future commercial lunar landers to deliver to the surface of the Moon its future research, science and demonstration projects, and it’s looking for more providers to sign up as lunar lander providers. Contracts could prove out to $2.6 billion and extend through 2028.

The list of nine providers chosen in November 2018 includes Astrobotic Technology, Deep Space Systems, Draper, Firefly Aerospace, Intuitive Machines, Lockheed Martin, Masten Space Systems, Moon Express and OrbitBeyond. NASA is looking to these companies, and any new firms added to the list as a result of this second call for submissions, to deliver both small and mid-size lunar landers, with the aim of delivering anything from rovers, to batteries, to payloads specific to future Artemis missions with the aim of helping establish a more permanent human presence on the Moon.

NASA’s goal in building out a stable of providers helps its Moon ambitions in a few different ways, including providing redundancy, and also offering a competitive field so they can open up bids for specific payloads and gain price advantages.

At the end of May, NASA announced the award of more than $250 million in contracts for specific payload delivery missions that were intended to take place by 2021. The three companies chosen from its list of nine providers were Astrobotic, Intuitive Machines and OrbitBeyond, although OrbitBeyond told the agency just yesterday that it would not be able to fulfill the contract awarded due to “internal corporate challenges,” and backed out of the contract with NASA’s permission.

Given how quickly one of their providers exited one of the few contracts already awarded, and the likely significant demand there will be for commercial lander services should NASA’s Artemis ambitions even match up somewhat closely to the vision, it’s probably a good idea for the agency to build out that stable of service providers.

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Jun
27

DoorDash double downs on controversial pay model

Apple's iPhone-powered credit card will be launching in August, the company said on its fiscal third quarter earnings call on Tuesday.

Apple announced the Apple Card during an event in March and said that it would be launching this summer. A previous report form Bloomberg indicated that the Apple Card will debut in August, but this marks the first time the company has confirmed it.

Apple is partnering with Goldman Sachs to launch the credit card, which provides benefits like no late fees and 2% cash back on Apple Pay purchases. The card will live in the iPhone's Wallet app and is designed to work with Apple Pay, but customers will also be able to get a physical card to use in stores that don't accept contactless payments. That card is laser etched and is said to be highly secure — there isn't even a credit card number on the front.

The Wallet app will be able to color-code a user's spending history and sort purchases into categories such as food and drink, entertainment, and shopping. Apple Card users will also be able to pinpoint the location at which a transaction took place on a map. CEO Tim Cook said on the call that thousands of employees have been testing the Apple Card out in the wild, also corroborating a previous report from Bloomberg.

The Apple Card is one of several new services Apple will be launching in the near future. The company is also planning to release a new premium TV service called Apple TV+, which offers access to Apple original programming, and a subscription gaming service called Apple Arcade this fall.

Original author: Lisa Eadicicco

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Aug
27

Extra Crunch roundup: Pre-pitch tactics, Warby Parker S-1, Israel’s fintech ecosystem

NASA has selected 13 companies to partner with on 19 new specific technology projects it’s undertaking to help reach the Moon and Mars. These include SpaceX, Blue Origin and Lockheed Martin, among others, with projects ranging from improving spacecraft operation in high temperatures to landing rockets vertically on the Moon.

Jeff Bezos-backed Blue Origin will work with NASA on developing a navigation system for “safe and precise landing at a range of locations on the Moon” in one undertaking, and also on readying a fuel cell-based power system for its Blue Moon lander, revealed earlier this year. The final design spec will provide a power source that can last through the lunar night, or up to two weeks without sunlight in some locations. It’ll also be working on further developing engine nozzles for rockets with liquid propellant that would be well-suited for lunar lander vehicles.

SpaceX will be working on technology that will help move rocket propellant around safely from vehicle to vehicle in orbit, a necessary step to building out its Starship reusable rocket and spacecraft system. The Elon Musk-led private space company will also be working with Kennedy Space Center on refining its vertical landing capabilities to adapt it to work with large rockets on the Moon, where lunar regolith (aka Moon dust) and the low-gravity, zero atmosphere environment can complicate the effects of controlled descents.

Lockheed Martin will be working on using solid-state processing to create metal powder-based materials that can help spacecraft deal better with operating in high-temperature environments, and on autonomous methods for growing and harvesting plants in space, which could be crucial in the case of future long-term colonization efforts.

Other projects will tap Advanced Space, Vulcan Wireless, Aerogel Technologies, Spirit AeroSystem, Sierra Nevada Corporation, Anasphere, Bally Ribbon Mills, Aerojet Rocketdyne, Colorado Power Electronics and Maxar; you can read about each in detail here.

NASA’s goals with these private partnerships are to both develop at speed, and decrease the cost of efforts to operate crewed space exploration, as part of its Artemis program and beyond.

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Nov
05

7 ways to protect pharma supply chains from cyber-physical attacks in 2022

Net sales for Apple's wearables, home, and accessories division surpassed that of the iPad, and is approaching that of the Mac, the company said as part of its third quarter earnings report on Tuesday.

Apple does not break out net sales for individual products like the Apple Watch, AirPods, and HomePod, but instead lumps them into broader category called wearables, home, and accessories.

During the financial period that ended on June 29, net sales for Apple's wearables, home, and accessories division hit $5.5 billion, while the iPad reached $5 billion in net sales and Apple's Mac business hit $5.8 billion in net sales. Apple said this was its biggest June quarter ever in a press release announcing the results, adding that this was partially driven by "accelerating growth" from its wearables unit.

That also represents a noticeable jump from the same period one year ago, when Apple's wearables, home, and accessories division was responsible for $3.7 billion in net sales.

It provides further evidence that Apple's wearables, home, and accessories business is gradually becoming just as critical as its Mac division. Last quarter, the category that includes Apple's smartwatches and accessories reached $5.1 billion in net sales, while the Mac accounted for $5.5 billion.

Apple's wearables, home, and accessories business has been steadily gaining steam. Last quarter, Apple CEO Tim Cook said the company's wearables division had reached the size of a Fortune 200 company.

Although Apple has not provided specific sales data for these products, third-party reports have suggested that the Apple Watch and AirPods are selling well.

With the AirPods, Apple accounted for 60% of the truly-wireless earbud market in the fourth quarter of 2018, according to Counterpoint Research. Meanwhile, the Apple Watch was responsible for 51% of the global smartwatch market in the fourth quarter of 2018, says a report from Strategy Analytics.

Apple released a new pair of AirPods in March that support hands-free Siri input, and is expected to launch another new model later this year. The company has also historically launched the latest version of the Apple Watch in September alongside new iPhones. Apple also refreshed its iPad mini and iPad Air tablets earlier this year around the same time it launched the new AirPods.

Thr growth in Apple's wearables, home, and accessories business also comes as the company has grappled with stalling iPhone revenue. Net sales from the iPhone reached $26 billion in the quarter that ended on June 29, marking a decline from the $29 billion in net sales it brought in during the same period one year ago.

Original author: Lisa Eadicicco

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Jul
30

A US senator has introduced a bill that would stop Facebook, Twitter, or YouTube from endlessly showing you content, in an attempt to keep users from getting addicted to social media

US Senator Josh Hawley (R-MO) has introduced a new bill intended intended to regulate the way that users interact with social media, the latest in a series of proposed legislation aimed at major tech companies.

The Social Media Addiction Reduction Technology Act would fundamentally change the way that social media platforms like Facebook, YouTube, Twitter, and Snapchat engage with users, and call greater attention to how much time users are spending on each platform.

"The business model for many internet companies, especially social media companies, is to capture as much of their users' attention as possible," reads the bill, in part. "To achieve this end, some of the internet companies design their platforms and services to exploit brain physiology and human psychology. By exploiting psychological and physiological vulnerabilities, these design choices interfere with the free choice of users."

If enacted into law, the bill would require social media companies to limit the amount of automatically generated content shown to users, and prevent videos from automatically playing without user approval. Facebook and Twitter can surface a nearly endless stream of content to users as they scroll through their timeline or pursue trending topics. These platforms also allow videos to start playing automatically as soon as a user scrolls by.

YouTube has also been criticized for its use of autoplay. After a user watches a video, the platform will continually surface other videos related to the user's original choice. However, reports have indicated that autoplay can also lead users to increasingly controversial or radical videos, as the algorithm selects new video to watch.

Earlier this year The Verge reported that watching certain videos featuring children would lead users to multiple videos featuring moments of children involving nudity or other compromising activities that could be deemed as sexual.

Read more: Facebook and YouTube could be held responsible for the toxic swamp of content on their platforms under an explosive new bill

Along with new restrictions on how content is displayed, the Social Media Addiction Reduction Technology Act would require social media companies to introduce daily and weekly time limits. The bill calls for an automatic time limit of 30 minutes per day, though users would be able to adjust the amount of time for themselves. However, social media platforms would also be required to show a notification telling the user how much time they've spent on the platform that day, displayed at least once every half hour.

The Social Media Addiction Reduction Technology Act would also prevent social media companies from rewarding users for prolonged engagement with their platforms. For example, Snapchat promotes user Snapstreaks, which track how many days in a row a user has sent pictures to the same person. YouTube awards users with badges for being a paid subscriber to certain channels for six months or more, with badges becoming more rare as their time as a paid subscriber increases.

Enforcement of the bill would fall under the purview of the Federal Trade Commission and the Secretary of Health and Human Services. The FTC would be required to provide a report on internet addiction and how social media affects psychology every three years. If approved, the bill would allow the commission to fine social media companies for non-compliance as well.

Sen. Hawley has been vocal in his criticism of social media and major technology companies since taking office at the start of the year. The Republican senator has repeatedly accused social media and video games of using addiction to fuel engagement. The Social Media Addiction Reduction Technology Act does not share any co-sponsors and hasn't reached the committee stage yet.

Original author: Kevin Webb

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