Nov
23

The long-awaited evolution of learning labs to meet a cloud-centric world (VB Live)

As part of its ongoing effort to show brand marketers it can do more than crank out conversions, Amazon is starting to let brands track traffic that comes to their pages from Facebook.

Amazon said in a blog post that it's rolling out new metrics and features for Stores, which are custom landing pages that brands like Coca-Cola, Maybelline and Bose use as mini branded websites to display and sell their products, unlike Amazon's algorithm that places brands in search results based on what a browser is looking for.

Marketers have increasingly linked to their Stores from ad campaigns but say it's hard to drive traffic to them.

"A year or two ago, enhancements here wouldn't have been very valuable but now they can be key, especially for brands trying to introduce alternate products or share additional information," said Eric Heller, CEO of WPP's Amazon-focused agency Marketplace Ignition. "Now that Amazon Advertising has really evolved, these pages are working above expectations for things like engagement."

Read more: 'It's in this weird middle ground:' Amazon has a new plan to win over big brands with video ads, but agencies aren't buying it

Now, Amazon is expanding the number of traffic sources it measures that go to a store to 100 from 30. It calls these sources "source tags." One of those traffic sources is a Facebook page, according to a screen shot in Amazon's blog. Facebook and Amazon both wall off their advertising data, and marketers have long asked for a way to track traffic from Facebook ads to Amazon.

"They're clearly trying to give out more information than we've ever seen before," said Alasdair McLean-Foreman, CEO of Teikametrics, which provides technology to optimize Amazon advertising for sellers.

Amazon is also getting more granular in its reporting to give brands access to metrics like sales per visit, order size and order value about sales from their Stores. The data can help marketers tweak the order of landing pages, Amazon said. Previously, marketers could only view generic stats like page views, daily visits and sales.

Amazon has slowly been rolling out more video formats for marketers and is adding a video template to Stores that allows marketers to upload a short video clip that autoplays at the top of the page to capture shoppers' interest.

The feature is similar to Facebook Pages where brands can upload a video at the top of the page to get someone's attention.

Amazon has been making a big push to increase brand awareness and loyalty for marketers, and video is one way of doing so, said Marketplace Ignition's Heller.

"As we know with detail pages, anything that increases time-on-page like video increases likelihood of conversion," he said.

Original author: Lauren Johnson

Continue reading
  64 Hits
Mar
21

The attention economy is breeding addiction, fraud, and hate — and this is what we need to do to save it

You are worth trillions.

Got your attention yet?

Every time you pick up your phone, turn on a screen, or open an app, you are for sale. It's perhaps the most influential economic force on the planet, yet few have been able to define its importance.

We call it the "attention economy." It's the money companies make every time you pick up your phone.

It's a significant portion of the 80 trillion dollars that constitute the global economy — all of which is driven by companies that need to command your attention in order to sell you their products.

But human attention is a finite resource. There's only so much time in a day, and every day there's more "stuff" seeking your attention. With endless demand and limited supply, attention is arguably the most valuable resource in the world.

How is the attention economy broken?

Whether we want to or not, we're participating in the attention economy every day. The tools we use to live, work, learn, and play — Google, Facebook, Instagram, YouTube, Amazon, and more — are all cash registers waiting to make a sale. And this multi-trillion-dollar industry of harvesting our attention is broken.

We need to study the attention economy's unintended side-effects to recognize the damage it's done:

First, we're using technology that's designed to be addictive.

The average person looks at their phone 150 times a day. Your phone, it turns out, has features that were designed specifically to keep you actively engaged.

Every time we get a notification, the brain releases a flood of dopamine as addictive as the reward signal a gambler gets as they pull the handle on a slot machine. What is it this time? A new text? Some emails? More followers or likes?

Many features — like infinite scroll on Facebook and Instagram or automatic sound on YouTube — are designed to increase the likelihood of keeping our attention once we're in. It's so effective that some of the product designers who created these technologies have since left their posts and are publicly acknowledging their regret in developing them.

Second, the attention economy is making our emotions and behaviors more extreme, causing psychological imbalance

News headlines are not designed to inform us. They're designed to get us to click.

Headlines frame situations in ways that command your attention and cause physiological responses that mimic real-life threats. In fact, the human brain reacts to a story about a car crash much in the same way it actually reacts to a real car crash. And, when salacious headlines report some threat in the world, they not only create a strong physiological reaction, they also trick our mind s into thinking that threat is a more clear and present danger than it really is.

By creating misleading headlines that entice us to click, publishers cause us emotional and physical distress — just to make a buck.

Half of internet traffic is fake

Third, almost 50% of the money made by the attention economy is fraudulent — but no one has had enough incentive to stop it.

Almost half of the traffic on the internet is fake, most of it from bots — automated software apps designed to hit the same websites over and over again and look like human web traffic while doing so. Bots range from "click farms" where hundreds of phones are connected to a computer that constantly hits 'refresh', to more sophisticated AI bots running remotely from a single laptop.

The attention economy's business model has yet to come under much legal or regulatory scrutiny, but there is finally some encouraging movement: the US Justice Department recently took action against the largest fraud operation ever reported — a company accused of defrauding advertisers out of $36 million. Yet, both the demand and supply sides of the industry — brands and publishers — are equally complicit in approving fake metrics as real, and don't seem to care.

Fourth, the attention economy fuels hate and division.

Today, we can never be sure of what's real. Even some of our most trusted news sources and political leaders are exploited by technologies like 'deepfakes' — doctored videos of politicians making outrageous statements or photos of celebrities endorsing products — all designed to look exactly like the real thing. Less sophisticated methods of online fakes include bots who troll online content and post ridiculous comments. These comments drive more engagement on a site as real humans unwittingly go to battle with them.

Troll bots and deepfakes drive a wedge between humanity by polarizing and bringing out the worst in us. And because misinformation spreads 10x faster than truth on the internet, this tactic effectively plays into our innate confirmation bias, further entrenching us in our existing belief systems, preventing us from exploring new ideas, and shutting down opportunities to consider new world views.

Okay, so what's next?

First, let's have honest discussions about the impacts the attention economy has on our time, our mental health, and the ways we communicate.

Next, let's learn from history. In 2008, few of us understood that we were in the midst of a massive subprime mortgage crisis. Mortgages that were low quality, low value, and built on fraudulent numbers caused a major financial collapse, the impacts of which are still felt today.

Some insiders have drawn this comparison to suggest we're now living in a subprime attention market. The attention economy profits from our engagement, but damages us as a global community. Brands and advertisers don't seem to care and regulatory authorities, just like in 2008, are barely just beginning to play catchup. The companies and investors in the middle are making too much money to seriously consider an alternative. So what can we do?

We can prove that it's possible to be both profitable and ethical. We can prove that it's possible to build commercially viable businesses that operate successfully in a healthy attention economy even while producing healthier outcomes for their users. And we can find these companies and make them the new standard-bearers for a renewed industry.

It wasn't that long ago that companies balked at the idea of corporate social responsibility. Today, no company becomes successful without it. Consumers around the world began to demand that their favorite brands do something more with their power than make money. When equipped with information on the broken attention economy and tools for how to fix it, consumers will galvanize a generation of change and with it, dollars will shift into a rapidly growing healthy attention economy.

Ashlyn Gentry is a managing director at Human Ventures Co., a new company funding startups, and has a PhD focused on political attention.

Original author: Ashlyn Gentry, Contributor

Continue reading
  51 Hits
Jun
10

488th 1Mby1M Entrepreneurship Podcast With Pamela York, Atasi Ventures - Sramana Mitra

Elon Musk sent an email to all Tesla employees on Thursday afternoon informing them that car deliveries should be everyone's top priority until the end of the quarter on March 31.

Business Insider viewed a copy of the email, which was sent under the subject line "Vehicle Delivery Help Needed!" It follows a separate email from vice president Sanjay Shah last week asking for employees to once again volunteer for extra shifts delivering vehicles.

"What has made this particularly difficult is that Europe and China are simultaneously experiencing the same massive increase in delivery volume that North America experienced last year," Musk said in the email. In some locations, the delivery rate is over 600% higher than its previous peak!"

Musk also warned that supplier issues in Europe had further complicated the company's delivery situation. Business Insider reported last week that Tesla needed to deliver 30,000 more cars before the end of the quarter to meet internal goals.

Tesla did not immediately respond to a request for comment.

According to the email, this is the "biggest wave in Tesla's history" and "won't be repeated in subsequent quarters." In his unveiling of the Model Y last week, Musk acknowledged that the past year — as Tesla transitioned from "production hell" to "delivery hell"— was one of the most difficult in the company's history.

For the last ten days of the quarter, please consider your primary priority to be helping with vehicle deliveries. This applies to everyone. As challenges go, this is a good one to have, as we've built the cars and people have bought the cars, so we just need to get the cars to their new owners!

What has made this particularly difficult is that Europe and China are simultaneously experiencing the same massive increase in delivery volume that North America experienced last year. In some locations, the delivery rate is over 600% higher than its previous peak! This was further exacerbated by supplier shortages of EU spec components and a sticker printing error on our part in China that were only resolved in the past few weeks.

North America is also stressed, as the final month of this quarter is almost all North America builds. Moreover, for the first two weeks of march most cars were sent from our factory in California to the East Coast to ensure arrival before the end of the quarter.

The net result is a massive wave of deliveries needed throughout Europe, China and North America. This is the biggest wave in Tesla's history, but it is primarily a function of our first delivery of mass manufactured cars on two continents simultaneously, and will not be repeated in subsequent quarters.

To help, please contact Sanjay Shah in North America, Robin Ren in China and Ashley Harris in Europe.

Original author: Graham Rapier

Continue reading
  69 Hits
Mar
21

The CEO behind 'Fortnite' says the entire video game industry is missing the 'inevitable' trend as the barriers between consoles and smartphones get obliterated

Last year, Epic Games successfully convinced Sony to allow players of its smash-hit game "Fortnite" to battle each other across PlayStation and Xbox— a big win, given that Sony had publicly resisted this so-called cross-play.

At this week's GDC, Epic doubled down on this push towards cross-play, releasing the already-announced Epic Online Services, a free set of tools to help power online games. Among other features, it lets developers enable cross-play in their games across Windows, Mac, and Linux, with support for PlayStation 4, Xbox One, Nintendo Switch, Apple iOS, and Android coming soon.

Tim Sweeney, the CEO and cofounder of Epic Games, tells Business Insider that Epic Online Services was born from the lessons the company learned from the wild success of "Fortnite," and all the systems the company put in place to support the massive influx of players. Now, he says, he wants other developers to benefit from that success.

"Fortnite's paved the path for a lot of things. I think the cross-platform experience ... companies throughout the industry are not taking advantage of that yet. And I think that's a huge opportunity for further work," Sweeney said in an interview with Business Insider at the Game Developer's Conference in San Francisco.

Indeed, he says that the game industry is somewhat missing the point when it comes to the importance of cross-play. More than just a player-friendly feature that encourages more people to spend more time with more games, he says cross-play is a small part of a much bigger trend in video games that many are overlooking.

Epic Online Services uses the tech behind "Fortnite" to help developers bring their games to every platform. Matt Weinberger/Business Insider

Sweeney says that the industry is very focused on only putting certain types of games on certain platforms — the conventional wisdom for years has held that intense action shooters like "Fortnite" have no place on the smartphone, where puzzle games and simple arcade-style titles rule the roost.

Epic rejected this school of thought: Rather than releasing "a different game that was a dumbed down mobile experience," says Sweeney, Epic instead opted to "port the full game, and trust that players want great games on mobile devices, and that players will play a real shooter on mobile devices."

To his point, "Fortnite" on smartphones is exactly the same game as the versions that run on larger screens, with every match populated by players across all platforms. In fact, Sweeney says that plenty of "Fortnite" players don't just limit themselves to one platform or another, using a variety of devices to play the game. It proves that players don't actually care about what games play on which device, he says; they just want to play good games.

"The genre thing is overrated, and the platform decisions are overrated," Sweeney says. "It's what we see on 'Fortnite,' so many of these gamers play on a variety of devices, so you can't say they're a mobile gamer or a console gamer. They're just a gamer."

He thinks that the video game industry hasn't quite wrapped its head around this yet, but that there's hope.

"I think that the industry is getting better every day. Everybody is coming to the recognition now that this is good for all our businesses," says Sweeney. "I mean, it's both good and it's inevitable."

In general, Sweeney says, the success of "Fortnite" has given Epic the runway to reinvest in other aspects of its business.

Sweeney notes that Epic's business has always been cyclical — over the years, it's been responsible for hits like the Unreal and Gears of War franchises, which were tremendous blockbusters in their own right, but which have since either lain dormant or else gone off to other developers to continue.

"'Fortnite' is really big, but two years ago, that entire revenue was zero," says Sweeney.

Since 1998, however, Epic began offering the Unreal Engine, which has since become a standard engine for game development. More recently, it opened the Epic Games Store, a digital storefront.

"We're a company that's gone through many cycles and evolutions, and every time we have a major success we double down and use the money from that to fund our initiatives and so forth," says Sweeney.

In this case, that reinvestment has resulted in new pushes like Epic Online Services. Notably, while it definitely works with Epic's own Unreal Engine, these online services are also compatible with competing engines including Unity and Amazon's Lumberyard. Sweeney says that there are no strings attached; it's all part of a plan to make the whole industry better, reflecting Epic's distaste for "walled gardens" that benefit a platform holder at the expense of others.

The smash success of "Fortnite" has given Epic Games a lot of runway to reinvest in its businesses. "Fortnite"/Epic Games

Similarly, Epic also this week announced a new program called Epic MegaGrants, a $100 million fund to give money to academic projects, open source software, game developers, and anybody else doing anything at all related to the Unreal Engine. Again, there are no strings attached, and no expected return on the investment. And, as Sweeney notes, it's the extension of the previous Epic Grants, a similar $5 million fund — with the huge jump from $5 million for the first iteration to $100 million for the new one as a sign of "Fortnite's" success, says Sweeney.

Sweeney says that it's Epic's position that these grants are worth it for the prospect of building the Unreal Engine ecosystem, and pushing the games industry forward as a whole.

"These are things that enhance the community and grow it for everybody, including us," says Sweeney.

He acknowledges that there are places where Epic's status as the proprietor of the Unreal Engine and Epic Games Store might lead to moments where it competes with outside developers who use its technology — anybody could, in theory, use Epic Online Services to build a game that's bigger than "Fortnite," on as many platforms.

But Sweeney says that the industry has a "very healthy attitude" to this kind of dynamic in general, with everyone part competitor and part "supplier" to each other. And, in fact, he says that this is how things should be, with developers free to pick and choose which technology they want to use, and how they use it.

"We're always trying to provide the best service, and if somebody provides a better service, that's when [customers] will go to them and not us, and that's on us," Sweeney says.

Original author: Matt Weinberger

Continue reading
  58 Hits
Mar
21

How to remove the SIM card from your iPhone

Whether you're selling your old iPhone, trading it in for a new model, or sending it away for repairs, it's important that you remove the phone's SIM card.

A SIM card — or Subscriber Identity Module card — is both a phone's ID tag and its key. SIM cards store your phone number, and without the card in place, you cannot make or receive calls.

Transferring your number and billing data from one iPhone to another is as easy is popping your SIM card into the new device. (You will have to transfer your contacts, photos, apps, and other data separately.)

How to remove the SIM card from an iPhone

First remove your iPhone's case (if you have one) to expose the phone itself. Then get your SIM card ejection tool, which you can purchase online. Or better yet? Grab a paperclip.

1. Locate the SIM card tray; it will be on the right hand side of your phone (as viewed from the front) and is shaped like a long, narrow oval with a small recessed hole.

The SIM card tray on the right side of your iPhone. Steven John/Business Insider

2. Gently press the tip of your ejection tool or paperclip into the hole and press into the bottom of the SIM card tray until the tray pops out a bit.

Press your paperclip or ejector tool into the hole of the SIM card tray. Steven John/Business Insider

3. After the tray pops open, slide it out and remove the small SIM card laying there within.

The SIM card tray and SIM card, removed. Steven John/Business Insider

4. Reinsert the empty tray to ensure the phone maintains its resistance to dust and water damage.

(Note that iPhones newer than the iPhone 7 are reliably dust and water resistant, but only when intact; older iPhones are not safe around water.)

5. Follow the same steps to insert the SIM card into your new phone.

When should you remove your SIM card?

In the movies, the hero pops the SIM card out of his or her phone, ducks into a crowd, and disappears. In reality, your phone can usually be tracked even without a SIM card in place.

But it can't make calls, pull up contacts, or recall past SMS messages. So when you get a new phone, don't forget to pop your SIM card out of the old one and place it in the new device.

Removing a SIM card from an old phone is also a good idea even if you won't need it in a new device, as the card will be linked to your old phone number.

And before you have your phone repaired, spend the 30 seconds to remove your SIM card. SIM cards are not very expensive (and are even given out for free by many companies), but they do contain data that could lead to some costly problems if you lose the card or it falls into the hands of a scammer.

Original author: Steven John

Continue reading
  35 Hits
Mar
21

'Empire' ratings hit series low after Jussie Smollett's arrest

Audiences don't seem too excited for "Empire" following the Jussie Smollett scandal.

Wednesday's new episode hit a series low with fewer than 4 million viewers, according to Nielsen. The previous lowest-rated "Empire" episode aired on Halloween 2018 and had 4.2 million viewers, according to Variety.

The show's first new episode to air after Smollett's arrest also dropped significantly in ratings last week. The Fox series returned after a winter hiatus a week ago to 4.412 million viewers, according to Nielsen.

That was a drop from the last episode in December before the hiatus, which reeled in 5.043 million viewers (down 13%), but a big drop from last year's comparable premiere, which had 6.2 million viewers (down 35%), according to The Wrap.

Smollett, who has a supporting role on the show as Jamal Lyon, claimed earlier this year that he was the victim of a racist and homophobic assault. But Chicago police said that Smollett staged the attack as a publicity stunt because he was unhappy with his "Empire" salary. Smollett turned himself in to police last month.

Smollett was recently making as much as $125,000, according to The Hollywood Reporter.

The show's producers said in a statement following his arrest that Smollett will be written out of the show.

"The events of the past few weeks have been incredibly emotional for all of us. Jussie has been an important member of our 'Empire' family for the past five years and we care about him deeply," they said. "While these allegations are very disturbing, we are placing our trust in the legal system as the process plays out. We are also aware of the effects of this process on the cast and crew members who work on our show and to avoid further disruption on set, we have decided to remove the role of 'Jamal' from the final two episodes of the season."

Smollett's character on last week's episode ended his engagement because his fiancé had problems with his family's illegal activities. At one point, he says, "I don't know if y'all been reading the blogs and all the foolishness, but it's kinda been a tough week."

Original author: Travis Clark

Continue reading
  32 Hits
Jun
04

Sourcing software provider Keelvar raises $18M from Elephant and Mosaic

Insider Picks writes about products and services to help you navigate when shopping online. Insider Inc. receives a commission from our affiliate partners when you buy through our links, but our reporting and recommendations are always independent and objective.

An adjustable bed frame can be a helpful solution for a better night's sleep if you suffer from nightly heartburn, have poor circulation in the legs, or you tend to snore.

Even if you don't experience any of these issues, this type of bed frame is great if you like to watch TV and work on your laptop in bed, or just want another way to elevate your bedroom to a calm, yet functional oasis.

While it comes with a hefty price tag, the Casper Adjustable Pro Bed Frame makes for a worthwhile investment thanks to its long list of features, like a built-in massage function, and ease of use.

Delivery and assembly

For testing purposes, I had the Adjustable Pro delivered to our back door.

However, it's important to note here that Casper offers free in-home setup with every purchase of an Adjustable Pro. I highly recommend taking advantage of this service, as the bed frame is extremely heavy. It came in two boxes — and each one required at least two people to carry up the stairs to our bedroom. If upper strength isn't your strong suit (it isn't mine), I would recommend a third or fourth person to make the job easier.

Initially, the setup looked like it would be quite complicated, but it turned out the biggest project was carrying the pieces of the frame up the stairs.

Once they were in the bedroom, the set up took a mere 15 minutes thanks to the color-coded control box that showed where the cables needed to be plugged in. No additional tools are needed for assembly, as the two pieces of the frame were easily fastened together with the provided Allen wrench.

After the frame was put together and the cables were plugged in where they needed to go, all that was left was screwing on the bed legs and attaching the retainer bar to the end of the frame. The retainer bar is what helps hold the mattress securely in place as the bed frame is adjusted, and it works — we had no issues with the mattress slipping around no matter what position it was in.

The frame is controlled by a clearly labeled remote that comes with batteries so you can start using it right away.

Read more: Casper also makes really impressive sheets — and they're all 30% off right now

Construction

The frame is sturdy, built from solid wood, steel, and foam, and features "wall hugging technology" that allows you to put the head of the frame right up against the wall. Thanks to this technology, there is no awkward gap needed in between the wall and frame, so you can keep your mattress aligned with your nightstand, and your bedroom aesthetics on point.

The bed frame itself is high enough to allow for under-bed storage, which doesn't get compromised by the frame's movement. Instead, the lower portion of the frame remains in place while the top layer of the frame is the part that adjusts the mattress.

Compatibility

As with most adjustable bed frames, the Adjustable Pro is only compatible with flexible foam mattresses, and will not work with spring mattresses or box springs.

The metal in a spring mattress doesn't allow for enough flexibility for this type of mattress to move with the frame, making the purchase of an adjustable frame a moot point. It will work with Casper mattresses like the Essential, the Casper, and the Wave, but you don't necessarily need a Casper mattress to get the most out of the frame.

We actually tested it with our foam AmazonBasics mattress and it functioned just as well, while giving the mattress even more support than the traditional platform bed frame we had been using. To me, this is another upside: You could splurge on the Adjustable Pro bed frame, while going with a more budget-friendly mattress like the AmazonBasics to offset that cost without sacrificing comfort.

Read more: The best foam mattresses you can buy online

Special features

Now for the fun part!

I was truly impressed with all the features the Adjustable Pro bed frame offers.

It has the ones you would expect in an adjustable bed frame, like the ability to raise both your head and your feet, but also comes with high-end features like the massage function that help justify the price. The built-in USB ports allow you to keep your phone and electronics charged, and if you do utilize the space underneath for storage, an under-bed light can help you find what you need.

I was especially a fan of the anti-snore preset button, and the head tilt function was ideal for watching TV and the days I wanted to work from home in bed. This is truly a game changer if you want to watch a movie in bed and maybe even eat some popcorn while doing so, and will make the days of having to prop up a bunch of pillows behind you a thing of the past.

The massage feature offers three different intensities for both the head of the bed and the foot of the bed, and there is also a zero-gravity button, which is apparently a position developed by NASA that helps relieve pressure on the body. Personally, I didn't find this one to be a setting I'd be using often as it raises both your head and feet, but the massage function was actually pretty relaxing.

Everything is run from the remote that comes with the mattress, which is clearly labeled, so you can tell what you're about to have the frame do. You can also save your favorite positions. It would have been nice to have the option of controlling the frame via an app on my phone for added ease, but the remote definitely gets the job done.

If you and your partner tend to sleep in very different positions, or if they snore and you don't, you can take it a step further with the Split King size option for an additional $995, which offers you the ability to each have control of your own side of the bed. In this case, two Twin XL mattresses are laid side by side on the frame, and the Split King frame has two sides that work independently. For example, you could choose to lay flat while your partner has their head raised to watch TV on the other side of the bed. This option also comes with two remotes for added convenience.

Casper

Who is it for?

If you have the budget and you're someone looking to elevate (no pun intended) your bedroom from average to luxurious, this is a good way to do so thanks to all the features this frame has to offer.

From a more functional standpoint, it's also ideal if you suffer from indigestion and heartburn, or tend to snore. Being able to adjust your head to different heights can help eliminate some of these issues, allowing for a better night's sleep.

After testing this with a compatible foam mattress, both my partner and I also felt that it made our mattress even more comfortable, and offered additional support.

Final thoughts

In my opinion, the Casper Adjustable Pro Bed Frame is a worthwhile investment if you have the budget to allocate to it.

While testing, I had no issues with the functionality, found the frame extremely easy to use, and I loved all the features it offered. Perhaps most importantly, it made the mattress we were using even more comfortable.

If you aren't sure that this will be the bed frame for you, Casper offers a 30-night, risk-free trial. If you do change your mind within the trial period, you'll get your money back and a free return with pick-up service included, so there's no need to try and cram everything back in a box.

While we set this up ourselves, which was definitely doable, I highly recommend using the free, in-home setup service offered. It's free, so you have nothing to lose. For added peace of mind, a 20-year limited warranty is included.

The Casper Adjustable Pro bed frame is available in four sizes, including Twin XL, Queen, California King, and Split King, the last of which gives you and your partner the ability to control your own sides of the bed.

Buy the Casper Adjustable Pro Bed Frame, starting at $1,345 (Twin XL) to $2,690 (Split King and California King)

Original author: Kylie Joyner

Continue reading
  28 Hits
Mar
20

The first day of spring is finally here for about 90% of us. Here's how equinoxes drive the changing seasons.

The year's spring equinox, also called the March or vernal equinox, falls on Tuesday at precisely 5:58 p.m. ET, according to NASA.

This astronomical event signals the arrival of spring, winter's end, and the trend toward increasingly warm and bright days that come with the pending arrival of summer.

At least, that's the case for people who live in Earth's northern hemisphere, which roughly 90% of all human beings call home. (Blame Earth's shifting land masses for that fun fact.)

For those in the southern hemisphere, the milestone marks the official beginning of fall. The days down under are growing shorter, the weather is cooling off, and sunlight is growing dimmer as winter approaches.

What drives these all-important seasonal shifts? Technically, two things: Earth's tilted axis and the planet's orbit around the sun.

How the spring equinox works

The Earth orbits the sun once every 365 days and 6 hours. Our planet also rotates once per day around a tilted axis.

That tilt is about 23.5 degrees (for now), which means different parts of the world get bathed with various intensities of light over the course of a year. Meanwhile, the planet's rotation keeps the heating even, sort of like a 7,917-mile-wide rotisserie chicken made of rock and a little water.

The spring equinox occurs when the sun's warming rays line up perpendicular to Earth's axial tilt:

An illustration of the spring equinox. Shayanne Gal/Business Insider

If you stand directly on the equator at noon in the Eastern Time time zone, the sun will appear more or less directly overhead. Your shadow will also be at its absolute minimum.

The sun also sets and rises roughly 12 hours apart during the equinox.

But this moment won't last, since the Earth makes its way around the sun at a speed of roughly 66,600 mph.

Uneven seasons

Our planet's orbit is elliptical and its center of gravity slightly offset from the sun, so the time it takes to cycle through the seasons isn't perfectly divvied up.

Read more: The speed of light is torturously slow, and these 3 simple animations by a scientist at NASA prove it

About 92 days and 19 hours after the spring equinox, the Earth will reach its summer solstice — when the most direct rays of the sun reach their northernmost latitude, called the Northern Tropic (or Tropic of Cancer). Another 93 days and six hours later, the fall or autumnal equinox will occur.

Then it's another 89 days and 19 hours to the winter solstice — when the most direct sunlight strikes the Southern Tropic (or Tropic of Capricorn) — and another 89 days to get back to the spring equinox.

An illustration of the spring and fall equinox and the summer and winter solstice. Shayanne Gal/Business Insider

The animation below, from NASA's Goddard Space Flight Center, clearly shows this seasonal progression.

It was created using geosynchronous satellite images taken over Africa; such satellites fly around Earth in a geosynchronous orbit, which means they move fast enough to hover above one spot on the planet.

This creates a great opportunity to photograph the planet over the course of the year and see how the the angle of sun changes. Take a look:

The truth about the egg-balancing trick

That whole business of only being able to balance an egg on-end during a solstice is a myth. You can balance an egg any time you please, thanks to very small pores in its shell.

Those pores create nearly invisible dimples in the shell upon which a (very, very) patient person can stand up the egg.

Don't look for any gravitational interplay between Earth and the sun to help you out either; that's far too weak to make a noticeable difference.

This is an updated version of a story that was originally published on March 19, 2018.

Original author: Dave Mosher

Continue reading
  61 Hits
Aug
23

Unknown Worlds reveals Moonbreaker at Gamescom

Google CEO Sundar Pichai. REUTERS/Stephen Lam

Good morning! This is the tech news you need to know this Wednesday.

Google announced a huge gaming initiative: A Netflix-like video-game streaming platform named Stadia. The service is intended to run high-resolution blockbuster games on any device that runs Google's Chrome — from smartphones and tablets to computers and TVs. Google unveiled a new controller for its Stadia gaming service on Tuesday, which connects to Google's data centers and pairs with whichever device the game is being played on. The controller also includes a button for the Google Assistant, which makes it possible to ask for tips when playing a difficult level without having to reach for your phone or laptop. Google announced a game studio that will create Stadia-exclusive games and content. The company didn't reveal much but the studio will be led by Jade Raymond, a former executive at both EA and Ubisoft. UiPath is in talks with investors about a major new funding round that could double the buzzy startup's valuation to as much as $7 billion, sources told Business Insider. The round will be led by institutional investors and could make UiPath the most valuable AI firm in the world. Facebook has faced backlash from civil rights groups like the National Fair Housing Alliance (NFHA) and American Civil Liberties Union (ACLU) that its platform allows advertisers to discriminate against groups through targeting. Facebook is rolling out new rules limiting the targeting parameters that housing, employment and credit advertisers can apply to campaigns. President Trump called vaguely for action to be taken against social media companies, saying "we have to do something." At a press conference, the president repeated allegations, without proof, of anti-conservative bias by Facebook, Twitter, and Google, a popular right-wing talking point. Facebook on Monday said no users reported the video of the New Zealand mosque shootings while it was still live. This was disputed by a reporter for Right Wing Watch, who said he was alerted to the live video and raised the alarm immediately. Workers at Tesla's auto plant spent twice as many days away from their jobs due to work-related injuries and illnesses in 2018 than in 2017. While the total number of injuries from Fremont employees increased by around 28%, the rate of injuries per hour worked was about the same as in 2017, according to Bloomberg. Kickstarter's co-founder Perry Chen publicly announced he would step down as the company's CEO hours after the company's staff announced that it would unionize on Tuesday. A Kickstarter representative says that the two events are not related, noting that he made his resignation announcement to the company Monday evening. Two top Snap executives were grilled by a UK parliamentary committee on Tuesday about failures in Snapchat's age-verification system, with one admitting that it does not work. The exec, Stephen Collins, said the systems might catch underage users out if they try to sign up via a web browser — but admitted the mobile app is more popular.

Have an Amazon Alexa device? Now you can hear 10 Things in Tech each morning. Just search for "Business Insider" in your Alexa's flash briefing settings.

Original author: Shona Ghosh

Continue reading
  66 Hits
Aug
15

MultiVersus launches Season One with Black Adam and Stripe

Google took the wraps off its game streaming service on Tuesday with a barrage of fanfare, high-octane demos and a shiny new name and logo.

Meet: Stadia.

As far as names go, it's not bad. According to the Cambridge Dictionary, Stadia is a plural form of stadiums — an apt moniker for a product that aspires to provide virtual arenas for gamers and spectators anywhere in the world.

"One place... where you, and everyone you know, and everyone they know, will all play together," the narrator of Stadia's introductory video explains in a solemn tone.

For me though, the most striking thing about the new name and logo, is how utterly foreign it is to the Google brand. And that's not an accident.

Stadia's giant S looks like it belongs on the chest of a cartoon superhero. There's no mention of its Google pedigree anywhere (other than a brief flash of the letter G at the end of the demo video). And the visual cues (such as the standard color palette) that Google typically uses to tie together its family of products are notably absent.

Take a look at the logos below. All are Google products, but one of them is not like the others.

Google Fi, the company's wireless phone service:

Google

Google Photos:

Google

Google Maps:

Google

And here's Stadia:

Google

Sure, not all Google products mention Google. YouTube, which Google acquired for $1.65 billion back in 2006, has preserved its identity as an independent brand.

Kiyoshi Ota/Bloomberg via Getty Images

Unlike YouTube, however, Stadia doesn't have a pre-existing brand to preserve.

The Google foundation that Stadia is built on is one of its greatest assets. Google's vast network of data centers and undersea cables will make the games Stadia streams rock solid and lag-free; Google's AI prowess will enhance the gaming experience with integrated features like Google Assistant; Sundar Pichai, Google's CEO, even spoke at the event, underscoring the importance of the relationship.

So Stadia's conscious decoupling with Google in its brand identity is worth paying attention to.

We've seen Google do this before. When Google introduced its mobile operating system a decade ago, it wanted the phone industry to embrace it as the answer to the rising iPhone threat. But even though phone companies were worried about Apple eating their lunch, there was distrust of Google too.

Enter Android, a cute little green alien that looks nothing like the rest of Google's brands:

Android Instagram page

Now, as Google barges into another established market, the company is walking a similar tightrope. Google's success in gaming will in large part come down to winning the support of industry incumbents — the game developers and studios that it hopes to offer on its streaming platform.

There's reason for them to be wary. After all, they'll be giving up control over distribution, customer relationships and perhaps even a portion of their revenue to Google. The precedents for these kinds of arrangements, whether in music or publishing, are not feel-good stories.

Google might even one day pose a serious threat to the largest game makers. Stadia Games and Entertainment, the first-party studio that was also announced on Tuesday, is tasked with creating games specifically for the Stadia streaming platform. The story right now is that this will let Google work hand-in-hand with independent game studios to develop experiences that sizzle on the streaming service. But as Google also builds its own games, it runs the risk of building up into the kind of heavyweight that draws audience away from the established players.

That's precisely the kind of arrangement that regulators and politicians are increasingly criticizing. A major pillar of US Presidential candidate Elizabeth Warren's rationale for breaking up big tech companies is that Google and Apple run marketplaces for apps and other services, while also promoting their own products in those marketplaces.

You can't have both, in Warren's view, especially if you're a giant tech comapny like Google.

Will Google try to use its size and advantages the same way with Stadia? It's too early to know. Right now, Google isn't even revealing the price of the service, which is due to launch sometime later this year.

Until then, the world can only wait and marvel at the beauty of Stadia's gleaming S logo.

Original author: Alexei Oreskovic

Continue reading
  62 Hits
Aug
15

10 blockchain startups to watch

On Tuesday, Google unveiled Stadia, its ambitious new platform that promises to stream blockbuster, graphics-intensive video games to almost any device with an internet connection — TVs, smartphones, tablets, you name it.

That's a big promise.

But after spending a reassuring few minutes with a demo of "Assassin's Creed Odyssey" running on Stadia, I'm ready to see what the future holds for the future of game streaming. There's still a lot we don't know, but the foundation of Stadia seems solid enough that I'm looking forward to seeing what Google comes up with next.

Read more:Google just unveiled Stadia, its ambitious attempt to upend the video-game industry and take on Xbox and PlayStation. Here's everything we know.

The whole idea of Google Stadia is that all of the tricky, processor-intensive business of rendering the game's graphics gets done in Google's enormously powerful data centers. The output is streamed back to your device in real-time, almost like watching someone play a game on YouTube or Twitch, but where you're in control. When you push a button on the controller, the signal gets sent back up to Google's cloud, starting the loop all over again.

This means that Stadia can, and will, work on any device, so long as it's capable of running the Chrome browser, or otherwise based on Google's Chrome tech. That means iPhone, Android, Windows, Mac, TVs with a Chromecast dongle, Chromebooks, tablets, whatever — they'll all support Stadia.

Still, I was afraid that the reliance on the cloud would result in a high latency between when you push a button and something happening on the screen. Happily, I found that "Assassin's Creed Odyssey" ran smoothly enough to be playable, while still maintaining exquisite graphics and a high frame rate. I definitely got destroyed by an unhappy Athenian foot soldier, but that had more to do with my assassination skills than with Stadia's performance.

At the same time, though, there was a little bit of latency (or, at least, I felt like there was; I didn't have a way to accurately measure). This suggests that Stadia, in its present form, might work great for games like the relatively more subdued "Assassin's Creed," but maybe less great for twitch-based action shooters.

Indeed, GameSpot's Michael Higham got the chance to try the forthcoming "Doom Eternal" running on Stadia, and suggested that the input lag got in the way. It's a good reminder that while the technology for game streaming is very promising, it might not be ideal for every game, at least not at first.

A sort-of bummer about my own experience is that Google wasn't ready to show off the specially-designed controller it's designed for Stadia, which uses WiFi to sync directly with the Google Cloud as a novel method of avoiding the input lag. For what it's worth, Eurogamer seems to have liked the controller.

Instead, Google demonstrated it with an older, generic PC gaming controller made by Logitech, which worked fine.

The silver lining to this cloud (get it?) is that it's an object lesson in one of Google's other major selling points for Stadia: Google says that Stadia will support a huge variety of existing video game controllers, wherever the device itself supports it. That means if you plug an Xbox or PlayStation controller into a computer, it'll work with Stadia there, too.

Unfortunately, Google's nifty new Stadia controller was not on hand for my demo. Google

Ultimately, I came away optimistic: The problems, namely the input lag, seem fixable, and Google almost definitely has crack teams of engineers hard at work. It all ran better than I was expecting, and looked great. That won't be news to anyone who participated in Google's Project Stream beta test last year, where it gave Chrome users the chance to try "Odyssey" running on an earlier version of Stadia, but it was a pleasant surprise for me.

Read more: Google's new video-game streaming service could mark the beginning of the end for gaming consoles

If everything works out perfectly for Google, Stadia could totally upend the video game industry. There's way less of a need to buy a shiny new video game console when even older smartphones can play this year's biggest console hits, after all.

The thing is, though, that there's still a lot that can go wrong. While my experience with Stadia was pretty good, I reckon that will change wildly depending on the quality of the user's internet connection. In places where the internet is unreliable or just plain slow, Stadia may perform badly, if it's usable at all. That's something that's really hard to get a sense for during a short demo on a conference show floor.

Furthermore, we still don't have a great sense of all the games that Stadia will have to offer, apart from "Assassin's Creed Odyssey" and "Doom Eternal." Google says it'll have more to share later, but something like Stadia will live or die based on the quality of its games library, regardless of how good the technology is.

Finally, we still don't know the price of Stadia, or indeed how it will be billed. Will Google price it as a monthly subscription, like Spotify or Netflix? Or will you pay per game, as you would from digital storefronts like Steam or the Apple App Store?

The search giant isn't saying, yet, but promises more details are forthcoming this year.

Original author: Matt Weinberger

Continue reading
  52 Hits
Aug
19

July 2022 NPD: MultiVersus shoots past Elden Ring to the top

By several accounts, Elizabeth Holmes carefully crafted and maintained a persona while heading up her blood-testing startup Theranos — including adopting a distinctively deep voice that former employees suspect she fabricated altogether.

Holmes' quirks as a leader of the now-dissolved Theranos have been well-documented: She methodically designed a persona borrowing from Silicon Valley elite, such as her notable Steve Jobs-esque outfits of black turtlenecks and slacks.

But the release of "The Inventor," an HBO documentary on the rise and fall of Theranos, has pushed the mystery of Holmes' voice back into the spotlight.

In making the documentary, HBO filmmakers were leaked more than 100 hours of video footage taken internally at Theranos, including intimate one-on-one interviews with Holmes, giving a new look at the embattled entrepreneur and her company. In the footage, her baritone is on full display.

Her voice is a trademark, as many would-be investors and Theranos employees noted in the book "Bad Blood: Secrets and Lies in a Silicon Valley Startup." In the book, many said they were taken aback when first meeting Holmes, thanks to her unexpectedly deep voice and wide, unblinking eyes.

However, former Theranos employees have shared their suspicions that Holmes' deep voice was simply a ruse.

An employee recalled an evening with Holmes during which she "lapsed into a more natural-sounding young woman's voice," Wall Street Journal reporter John Carreyrou wrote in his book, published in 2018. The employee noted that the pitch was "several octaves higher than her normal baritone."

The former employee speculates that Holmes depended her voice because she was trying so desperately to fit in and be taken seriously as a young women in the male-dominated Silicon Valley scene.

Read more: A former Apple employee inspired Theranos CEO Elizabeth Holmes' change from 'frumpy accountant' to her signature Steve Jobs-style black turtleneck

A podcast from ABC News released later in 2018 added more fuel to the rumors that Holmes has faked her signature deep voice. In the podcast, called "The Dropout," former employees said Holmes would sometimes "fall out of character" and revert back to her authentic voice. This happened especially frequently after she had been drinking, employees said on the podcast.

Evidence of Holmes using what could be her natural voice is harder to find. The Cut reports that videos where her vocal missteps can be heard are often taken down from the internet rather quickly, usually within a day or two.

But the release of HBO's documentary has put viewer focus square on Holmes' voice. People on social media have expressed intense fascination with her voice. The documentary is able to show Holmes' full persona in a way that makes the mystery of her voice that much more intriguing.

Holmes has not publicly commented about her voice, or acknowledged whether or not it's authentic. That means we can only guess why exactly she would choose to change her voice, which would require her to dedicate herself to remembering the ruse every time she spoke.

Some say she was taking whatever steps she could to make headway in the male-dominated Silicon Valley. Others wonder if she was trying to further herself as much as she could from upspeak and vocal fry, two terms used to critique and police women's higher voices.

But whether or not the Holmes' voice was authentic, she was successful in convincing Silicon Valley bigshots that she was the real deal. She was able to get high-powered men with deep pockets to invest in her blood testing startup. By signing on successful venture capitalists like Henry Draper and political heavyweights like former Secretary of State Harry Kissinger, Holmes was able to raise more than $700 million in investment capital.

At its peak, Theranos was valued at $9 billion, and Holmes was hailed as the world's youngest female billionaire. Since then, her company has been shut down, and she's facing charges of fraud from the SEC and Department of Justice.

Original author: Paige Leskin

Continue reading
  69 Hits
Jun
09

Acceleprise announces 26 SaaS startups from its trio of accelerators

When it comes to Mark Zuckerberg's plan to transform Facebook by emphasizing "privacy-focused" social networking, count Paul Vixie as a skeptic.

The concepts of private and social are, by their nature, at odds with one another, says Vixie, the CEO of Farsight Security. Vixie, who helped create some of the founding technology underlying the internet and has worked for decades on privacy and security issues, is dubious that Facebook will be able to find some middle ground in between them and still be able to have a fast-growing business.

"Private is not social, and social is not private. And so, if you're doing one, you're not doing the other," he said. "Please make up your mind."

"At the moment, the Venn diagram doesn't have any overlapping circles," he continued. "So, I'm not going to say it can't be done, but I will say that I'm not convinced."

Zuckerberg laid out his plans to build a "privacy-focused platform" in a blog post earlier this month. As envisioned by Zuckerberg, the new platform will allow users to interact privately via end-to-end encryption. It will also connect the company's various messaging services, allowing Instagram users to exchange messages with those on WhatsApp or Facebook Messenger. The company plans to reconstruct several of its services with these ideas in mind, he said.

Read this: Facebook says it will move to encrypted, auto-deleting messages — and warns that some countries might decide to ban it

Facebook's CEO didn't explain how the company would make money off the its new privacy-centric services, although he suggested that Facebook will build into them the ability for corporations to connect with consumers and for consumers to be able to purchase goods through them. Ostensibly, Facebook would charge companies for such services.

Right now, almost all of the social-networking company's revenue has come from digital advertising. The ad-targeting machine the company has built has allowed it to build a huge and fast-growing business that has allowed it, along with Google, to dominate the digital advertising industry.

But Facebook may be starting to feel that its advertising efforts are being constrained, Vixie suggested. Under the European Union's General Data Protection Regulation, which took effect last year, companies such as Facebook can't collect or share data from European users without first getting their permission.

Facebook CEO Mark Zuckerberg has announced plans to reorient his company's services around privacy. Associated Press Indeed, that law illustrates how the concepts and values of "privacy" and "social" are fundamentally opposed, Vixie said. The law seeks to protect European citizens' privacy by giving them control and ultimate say over their data. In so doing, the law threatens to disrupt the social-networking giant's advertising business.

For that business, Facebook has collected copious amounts of data about its users, both based on what they post on the site and their interactions off of it. It's encouraged users to share ever more data about themselves by introducing new social features and has made itself valuable to advertisers by allowing them to access such data to target individuals or groups of users.

But GDPR could preclude Facebook from iterating on that business by widely rolling out new advertising services or other features, Vixie said. Facebook couldn't offer such features to individual users — at least in Europe — unless and until they agreed, one by one, to allow the company to access and use whatever data it needed for those services, he said.

And it could soon face similar difficulties elsewhere. California last year passed a privacy law that's similar to GDPR, and other governments are looking at it as a model for their own privacy legislation.

If Facebook has to get every user to click "yes" on a checkbox every time it wants to introduce a new feature, "it would mean that they could no longer operate as a hyper-scale company," Vixie said, adding that "hyperscale is what lets them have a share price that is such a high multiple of their earnings."

Got a tip about a startup or other tech company? Contact this reporter via email at This email address is being protected from spambots. You need JavaScript enabled to view it., message him on Twitter @troywolv, or send him a secure message through Signal at 415.515.5594. You can also contact Business Insider securely via SecureDrop.

Original author: Troy Wolverton

Continue reading
  59 Hits
Jun
09

DNAnexus raises $100M for a cloud-based analytics platform aimed at genomics and other clinical big data

In 2016, 4 billion pounds of plastic was used in US bottled water production. Flickr/Vlad B.

There's nothing quite like the feeling of a pure, ice-cold drink of water.

While some Americans get water from the tap, the rest pay for the bottled variety — at a cost of $100 billion a year.

The average cost of a gallon's worth of single-serve bottled water in the US is nearly $9.50, according to FoodandWaterWatch. That's nearly three times more expensive than the average price for a gallon of milk, and almost four times the average price for a gallon of regular gasoline. Bottled water costs nearly 2,000 times more than tap water, which costs less than a cent per gallon.

Many people assume that the higher price tag is justified by the health benefits of bottled water, but in most cases, that's not true.

This year's World Water Day falls on March 22 — the day is meant to draw attention to disparities in clean-water access around the globe. Worldwide, 780 million people don't have access to a source of clean water.

But for the vast majority of Americans, tap water and bottled water are comparable in terms of healthiness and quality. In some cases, publicly sourced tap water may actually be safer, since it is usually tested more frequently, Plus, bottled water is more likely to be contaminated by microplastic particles than tap water.

"It is wrong to assume that bottled water is somehow cleaner, healthier, or safer than tap water in the US," Peter Gleick, an environmental scientist and the co-founder of the Pacific Institute, told Business Insider.

There are exceptions, however: Water that comes from people's private wells do not see the same rigorous testing as those whose water comes from public sources. And, as was the case Flint, Michigan, some public sources are not properly screened.

Nonetheless, there are plenty of reasons for most people to stop shelling out for bottled water. Here's what to know.

Original author: Erin Brodwin and Aylin Woodward

Continue reading
  59 Hits
Jun
09

1Mby1M Virtual Accelerator Investor Forum: With Nick Adams of Differential Ventures (Part 1) - Sramana Mitra

For years, Noah Wasmer worked in the Silicon Valley tech scene before moving to Atlanta. But now, he's made an even bigger move: uprooting to Sydney, Australia, where he can surf at a beach one block away from his house, take the ferry to work, and serve as Atlassian's first vice president of product and head of technical teams.

Since most of the Atlassian's engineering teams and product managers are in Sydney, as well as co-CEOs Mike Cannon-Brookes and Scott Farquhar, that's where Wasmer needs to be as well. Wasmer, who joined after serving as a senior vice president and general manager at VMware, has now been working at Atlassian for over two months.

"[Cannon-Brookes and Scott Farquhar] have a real sense of curiosity and learning," Wasmer told Business Insider. "It's something that permeates who Atlassian is and it's something everyone here has. It's why we're really honored to be here, and it's because of that humility and passion for building great software."

In his role, Wasmer reports directly to Farquhar and is responsible for all the software and IT products at Atlassian, including Jira, Bitbucket, Opsgenie, Jira Service Desk, and Statuspage. Atlassian has previously had product leads who reported directly to the CEOs, but Wasmer is the first person serving as vice president of product at the $27 billion company.

"It's a very humbling opportunity," Wasmer said. "There's a lot of passionate people about Atlassian products. We want people to love our software. There's always areas we can improve on. We want to do the very best and this is something they show in the feedback they give us."

The journey to Atlassian

Wasmer said he was drawn to Atlassian because right now, businesses are going through a major transition of working to release code faster and more often.

"One of the things that's important for me is helping people love their work," Wasmer said. "Everything has transitioned to faster, simpler, easier. In our work lives, there's this opportunity to say how do we work in a more agile fashion? Atlassian provides the tools and practices to help businesses go through this major transition."

Read more:Investors are betting hundreds of millions of dollars that startups like PagerDuty, GitLab, and CloudBees can change the way software gets made

Wasmer has used Atlassian for most of his career, so when a mutual colleague reached out and told him that Atlassian was considering hiring someone for this role, Wasmer was open to it and felt the opportunity was too good to pass by. He says that he wants to take what he learned from VMware about mobility and how people work and bring it to Atlassian.

"One of the opportunities I see is really to help business leaders and decision leaders look at how do they embrace these tools and help them become part of that transition," Wasmer said.

Wasmer works directly with Cannon-Brookes and Farquhar, and he calls them "unbelievable visionaries" when it comes to company culture, despite Atlassian's fast growth. He says he could walk down the hall at any given day and see either of the CEOs in a room working with a group or engineers.

"[Cannon-Brookes and Farquhar are] incredible ideas people," Wasmer said. "Every time you sit down with them, they have a finger on the pulse, on how do we make sure we're building the right products for developers."

And it's not just about the product vision. Wasmer recalls that he was supposed to have a meeting with Farquhar in Atlanta, but then he couldn't make it because his wife went into labor.

"He was amazing at understanding family first. That was what really drew me to the company was walking the talk," Wasmer said.

Moving to Australia

Although Wasmer had to relocate across the Pacific and start a new life in Australia with his with his wife and three children, so far, he says Sydney is an "unbelievable place." He can step outside his house and surf, something that he used to do at Ocean Beach in San Francisco.

"It's an incredible hub of talent and diverse people with diverse ideas," Wasmer said. "For my wife and I, it was an adventure that we're exposing our children to being international even though it's an English-speaking country. The global economy is global in nature. We felt that was an important thing for our family."

PETER PARKS/AFP/Getty Images

There were a couple things that surprised Wasmer about Australia. One is that every store he goes to has tap-to-pay for phones and credit cards. The other is that he feels Australia has a culture of responsibility to the overall community, which he feels reflects in Atlassian's culture as well.

"At the beach, they have these little penguins that come to shore," Wasmer said. "There's a sign that says, if you see foxes try to eat penguins, scare the foxes away. There, you have a responsibility to protect these animals. I really like that. That's part of the core DNA of this company, too."

Some challenges Wasmer expects to face are helping the company live up to the expectations of its customers and making sure its products can help them in various use cases. As the new vice president of product, he wants to help customers embrace modern software development.

Read more:The president of $26.6 billion Atlassian explains the 'gnarly problem' that prompted its $166 million acquisition of AgileCraft

"It's one of the most exciting times in technology where we can listen and learn from our customer base and create some powerful ways to reimagine what they've always done," Wasmer said. "There's a hunger for these technologies like I've never seen, and we want to live up to that really high bar of delivering value. We've got a fun task ahead."

Original author: Rosalie Chan

Continue reading
  70 Hits
Nov
23

Fold partners with Niantic to create AR-based Bitcoin rewards app

Getty

Hello!

Thanks for subscribing. If you got this newsletter forwarded, sign up for your own here.

In less than a week, Apple is set to announce a range of services including an all-you-can-read subscription news bundle, and it's causing a lot of angst for publishers already worried about big tech eating media. I talked to publishers who were pitched by Apple, and they say the phone maker is basing the business model on a flawed comparison between news and music.

To date, The New York Times and The Washington Post have not joined, but The Wall Street Journal is having productive talks with Apple and is expected to join, people familiar with its thinking say.

To read most of the articles here, subscribe to BI Prime and use promo code AD2PRIME2018 for a free month. Already a Prime subscriber? Tell us what you think by taking our quick survey here:

Here are other good stories we've been reporting:

'It helps Facebook further fortify its walled garden': Instagram is testing in-app checkout to make shopping more seamless, but experts say it has a bigger agenda Instagram is rolling out a checkout button to make it easier for people to shop from the platform. It shows how Instagram has been making shopping a bigger priority in recent months and is also an attempt by the company to gather more data, experts say. The move could threaten companies like Curalate that have built businesses on bridging the gap between browsing and purchasing on Instagram.

A product Comcast launched 2 years ago was supposed to disrupt AT&T and Verizon's business — now experts see it as something totally different When Comcast launched its Xfinity Mobile cellular service in 2017, Wall Street analysts predicted it would skyrocket, adding more than 2 million customers a year. Two years later, that prediction hasn't materialized, despite a strong launch, according to analysts at Cowen. They examined how Comcast has used Xfinity as a retention strategy rather than a way to grab share from other wireless providers.

New research shows how The New York Times, Economist, New Yorker and other top online subscription publishers stack up As publishers jump on the subscription bandwagon, a new survey by Dynata, formerly Critical Mix, for Business Insider found that three publications hog most of the online news subscriptions: The New York Times, Washington Post, and Wall Street Journal. Most of the respondents who have subscriptions reported they subscribe to just one or two publications. They're pretty happy with their subscriptions, making it unlikely they'll drop them. Our survey shows how 12 publications stack up to each other.

Alamo Drafthouse's movie-ticket subscription plan will launch in all its theaters by the end of the year Movie-ticket subscription services have seen a surge in popularity, and now Alamo Drafthouse is getting ready to join other theater chains in launching its own service, Alamo Season Pass, nationwide at all Drafthouse theaters by the end of the year. The unlimited plan will cost $20 a month in most regions of the country, and you'll also be able to reserve seats.

A tech firm that builds chatbots for big brands like Macy's and Alaska Airlines is acquiring a bot startup to corner the messaging market As more marketers experiment with messaging and chatbots, 10-year-old firm Conversocial is acquiring bot startup Assist. Chatbots have lost some steam as brands have struggled to promote them on the social platforms. But with Facebook putting more emphasis on messaging, Conversocial sees a big opportunity with the acquisition.

Feel free to send tips or thoughts to me at This email address is being protected from spambots. You need JavaScript enabled to view it..

Here are other good stories from tech, media, and entertainment:

Google just unveiled its vision for 'the future of gaming' — here's everything it announced

The rise and fall of Elizabeth Holmes, who started Theranos when she was 19 and became the world's youngest female billionaire before it all came crashing down

Director Alex Gibney looks back on a career of profiling liars and shady characters, from Elizabeth Holmes to Lance Armstrong, and crowns the most despicable

Media agencies are under massive pressure to reinvent themselves. Here's how the biggest ones, including Horizon Media and PHD, are evolving to meet clients' demands.

'Billions' star Asia Kate Dillon on how the show led to a revelation about the actor's own gender identity, and an emotional moment with a fan

Original author: Lucia Moses

Continue reading
  45 Hits
Nov
23

Epic Games acquires Rock Band maker Harmonix

Federal regulators have just given the green light to a second new kind of antidepressant this month, after decades of little progress combating the disease.

The US Food and Drug Administration on Tuesday approved an injection branded Zulresso that is made by biotech company Sage Therapeutics. The drug, known as brexanalone, treats people who experience depression after giving birth, a condition known as post-partum depression (PPD).

"This approval marks the first time a drug has been specifically approved to treat postpartum depression, providing an important new treatment option," Tiffany Farchione, the FDA's acting director in the division of psychiatry products, said in a statement.

About two weeks ago, the FDA approved a treatment for severe depression called esketamine from Johnson & Johnson.

In contrast to the past 35 years of depression medications, neither of the new drugs is a pill. One is a nasal spray and the other is an injection.

New approaches to treating depression, a disease that affects 16 million Americans

Two drugs take new tacks to treating depression that have not been seen by other approved medications. Daiana Lorenz/Youtube

Both drugs take new tacks to treating depression that have not been seen by other approved medications. Instead of homing in on the brain's serotonin network — as all the available medications have for the past four decades — the new drugs zero in on unique parts of the brain thought to affect our mood.

Because of that, reviewers hope the drugs will offer faster and longer-lasting solutions — primarily for people who've tried and failed to see benefits with existing medications.

Sage's drug affects the brain's Gaba network, which is believed to play a role in anxiety. It was created for mothers with post-partum depression. PPD is estimated to affect as many as 400,000 Americans each year.

Johnson & Johnson's drug, esketamine, is inspired by ketamine and works on a brain system known as the NMDA system. It's designed to treat severe depression.

One of the biggest potential upsides of Sage's drug is the fact that it would not need to be taken daily like a traditional antidepressant. It also appears to work quickly, taking effect within hours, unlike current depression pills, which can take weeks to start working. The effects of Zulresso may last as far out as 30 days, the period of time researchers analyzed for the company's clinical trials.

The company is also studying a pill version of its new injectable in a broader set of mental illnesses including major depression and bipolar disorder. Analysts expect that drug, known only as Sage-217, to have blockbuster appeal for the 16 million Americans with severe depression unrelated to childbirth.

The official approval for brexanolone follows a favorable vote from outside experts convened by the FDA last fall. In November, the panel voted 17-1 in favor of the treatment, which they decided carried more benefits than risks for patients. Still, the new drug has important risks and side-effects.

Experts are hopeful about Sage's new injectible drug, but they're more excited about its related pill

"We think these two products can live in this market and help create choice for patients," Sage's chief business officer told Business Insider. Shutterstock

Analysts and clinicians said they were hopeful about the new approval for several reasons. They believe it adds options for a disease that currently has no approved medications. They also expect the news to bode well for Sage's related drug — the oral pill called 217 that's in an earlier stage of research but targets the same part of the brain as the injection.

Together, Zulresso and 217 "have the potential to change the treatment paradigm for treating mood disorders," wrote Yatin Suneja, a senior biotech analyst with investment firm Guggenheim, in a report circulated last month. Suneja added that the firm expected the two drugs to generate sales in the range of $3-5 billion across diseases including major depression, PPD, and potentially bipolar disorder.

Assuming that 217 gets approved as well, Sage sees both drugs as helping to provide more options to people with mental illness.

"We think these two products can live in this market and help create choice for patients," Sage's chief business officer, Michael Cloonan, told Business Insider.

Still, there are barriers to Sage's new injectible that are not seen with traditional antidepressants.

Unlike a daily pill, brexanalone must be given to patients by way of an IV, similar to how the anesthetic ketamine is administered for depression. And the dosing for Sage's drug happens over the course of two-and-a-half days — meaning someone would have to come into a clinic and stay overnight while they are monitored by a professional.

Sage's new drug could also have a steep price tag. The company said it will charge $34,000 for one course of treatment, and it's still unclear how much of that insurance would cover.

Sage's new drug can have a serious side effect

Brexanolone also comes with side effects that include headaches, drowsiness, and dizziness. Additionally, out of 140 women given the drug in a clinical trial, six of them temporarily lost consciousness during the treatment, according to data compiled by the FDA in advance of the expert panel convened last fall.

Although a serious potential side effect, the FDA-assembled panel also said it was the only "major safety concern" observed with Sage's drug. To address it, regulators will require patients to visit approved clinics for the drug where they can be monitored for several days.

Wall Street analysts expect the recent approval to also bode well for Sage's oral drug candidate, 217.

Read more: A drug that works differently from all existing depression drugs just got a big boost

Unlike brexanolone, 217 could be taken by mouth without the need for specialty clinics. Plus, 217 is being studied for use in a wider range of brain diseases including major depressive disorder, bipolar disorder, and insomnia.

"The possibility of having something that impacts the Gaba system is attractive because if you were to launch it tomorrow, there's likely going to be lots of patients who've failed with anything that's available," Paul Matteis, the managing director of biotech research with brokerage firm Stifel, told Business Insider.

And like Sage's injection, the oral pill may act faster than traditional medications and also not require daily dosing. In clinical trials looking at patients who took the drug once, its effects appeared to last as long as four weeks.

That's something that Matteis said sounds like it would be "preferred by most patients [over] having to take something indefinitely."

"We're trying to change the paradigm," Cloonan said. "We want patients to take this medicine when they need it, not when they don't."

Original author: Erin Brodwin

Continue reading
  61 Hits
Mar
19

Forbes is charging $9 a month for a new video education program that takes a page from MasterClass

To grow its consumer revenue, Forbes is taking a page from the success of video-learning behemoths like MasterClass and Real Vision.

On Monday, the company announced Forbes8, a subscription digital video network that pitches itself as "Entrepreneurial Inspiration to Drive Business." It contains more than 2,000 videos offering tips, information, and advice for budding and established entrepreneurs.

For $1.99 a day, $5.99 a week, or $8.99 a month, subscribers get access to glossy videos of people like Donna Langley, chairman of Universal Pictures, discussing overcoming adversity; Chobani CMO Peter McGuinness talking about making yogurt fun; and author Tim Ferriss on writing books that will go viral. The videos are customizable and organized in tabs "For You," "Inspire," "Launch," "Grow," and "Impact."

"We've been trying to innovate often," said Tom Davis, Forbes' chief growth officer. "A couple years ago, it dawned on me that video storytelling on mobile devices was the way to take Forbes to the next level. The purpose of helping people becoming better business people could be done through video storytelling. We were sitting on a lot of information that wasn't curated appropriately."

Read more: Apple is pitching its new subscription service as a savior to journalism, but publishers say its logic is flawed

Davis said the name Forbes8 grew out of a working title Forbes Infinity. Forbes decided that the infinity sign (a sideways "8") was too hard to type into a browser, so it changed the spelling to Forbes8.

Video education has become a hot area, with companies like 3-year-old MasterClass, which just raised $80 million and offers instructional insights from the likes of Martin Scorsese, Ron Howard, and James Patterson; and 4-year-old Real Vision, which had raised $15 million as of last May and provides insights from hedge fund managers. Both cost $180 a year.

Davis acknowledged he looked at other e-learning and entrepreneurial courses but said that Forbes8 was different from MasterClass and other established ones. The network will draw from video created by Forbes' own editorial staff, its events, its BrandVoice advertisers, and licensed content from others such as MasterClass itself.

"We have access to titans of industry and business people who maybe aren't well-known, and startups," he said.

Forbes is working with AW3 Media, a global SaaS technology company led by Amos Winbush III, with a network of 15 telecom companies reaching 2.2 billion mobile phone subscribers. In addition to Forbes8.com and on the Apple Store, the video network will be available through telco companies that will offer subsidized access to their mostly overseas subscribers.

Davis said Forbes has other plans for reader-driven revenue he wouldn't reveal. He wouldn't put a dollar figure on how big of a business he sees Forbes8 becoming, but said he thinks it could be "large and meaningful."

In any case, there's limited downside to the initiative, as Forbes is running Forbes8 using its existing staff.

Forbes isn't the first traditional publisher to get into paid video to supplement its advertising revenue. Late last year, Vox Media launched a $4.99-a-month video membership program to offset the cost of its video production.

Original author: Lucia Moses

Continue reading
  61 Hits
Mar
19

Google just unveiled Stadia, its ambitious attempt to upend the video-game industry and take on Xbox and PlayStation. Here's everything we know. (GOOG, GOOGL)

Unlike Microsoft's Xbox, Sony's PlayStation, and Nintendo's Switch, Google is promising no additional hardware is required with Stadia.

"At launch, we'll support being able to play games across desktops, laptops, TV, tablets, and phones. This new generation of gaming is not a box," Phil Harrison, a Google vice president, said on Tuesday.

Instead, processing is handled "in the cloud" — by Google's hardware in a data center — and streamed to you instantly. Your inputs are then instantly beamed back to the computer elsewhere.

This is an oversimplification of what is assuredly a deeply complicated process, but it's similar to how Netflix works: Instead of having to run physical media, it's simply streamed to wherever you're watching it.

Original author: Ben Gilbert

Continue reading
  53 Hits
Mar
19

Director Alex Gibney looks back on a career of profiling liars and shady characters, from Elizabeth Holmes to Lance Armstrong, and crowns the most despicable

For close to 40 years, Oscar-winning documentary filmmaker Alex Gibney has made movies about some of the most complex and controversial figures of the last century.

He's examined the maddening drive of Steve Jobs ("Steve Jobs: The Man in the Machine"), the bald-faced lies of people like Lance Armstrong ("The Armstrong Lie") and Julian Assange ("We Steal Secrets: The Story of WikiLeaks"), and even the mind games done by the head of Scientology, David Miscavige ("Going Clear: Scientology & the Prison of Belief").

Now you can add to the list disgraced Theranos founder, Elizabeth Holmes, the subject of his latest documentary, "The Inventor: Out for Blood in Silicon Valley."

So what attracts Gibney to do movies on people like these?

"Abuse of power," Gibney told Business Insider. "The way that power gets abused is sometimes appealing to people's sense of idealism. Then that allows a kind of latitude we otherwise wouldn't give them. They blind us."

Here Gibney looks back on some of the shady people he's made movies about over the years, and says who is the most despicable:

Original author: Jason Guerrasio

Continue reading
  60 Hits